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{{About
'''Speak with Animals''' is a [[Spells#1st Level Spells|Level 1]] Divination Spell. This spell allows spellcasters to understand and talk to beasts and animals for a day.
| subject = the spell
| use1 = the condition
| article1 = Speak with Animals (condition)
| use2 = Wild Magic feature
| article2 = Wild Magic: Speak with Animals
| other
| disambig = Speak with Animals
}}
{{SpellPage
| name = Speak with Animals
| image = Speak with Animals.webp
| level = 1
| school = Divination
| ritual = yes
| classes = Bard, Druid, Ranger
| class learns at level 1 = Bard, Druid, Nature Domain:Domain Spell
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of the Ancients:Oath Spell, Wildheart
| races = Forest Gnome
| race learns at level 1 = Forest Gnome
| granted by feats = Magic Initiate: Bard, Magic Initiate: Druid, Ritual Caster
| granted by items = Potion of Animal Speaking
| other ways to learn = * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Beast Speech}} at level 2+. This version of the spell can only target self, and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to understand and talk to beasts and animals for a day.
| description = Gain the ability to comprehend and communicate with beasts.
| cost = action, spell1
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| range = self
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| condition = Speak with Animals
| condition duration = Until Long Rest
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| notes = * {{Class|Wildheart}}s can cast this spell once per [[Long Rest]].
* {{Race|Forest Gnome}}s can cast this spell once per [[Long Rest]].
* {{Class|Knowledge Domain}}s have a version of this spell called {{SAI|Read Thoughts}} that is used by expending a [[Channel Divinity]] charge instead of the [[Spell Slot]] and the spell is not considered [[Ritual]].
* {{Class|Druid}}s must keep this spell [[Spells#Prepared Spells|Prepared]], or the effect will be lost.
* The incantation for Speak with Animals is '''Amicus Animalis''', Latin for "friend (of) animals".
| video =
}}


==External Links==
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Divination Spells]]
*{{FRWiki|Speak with animals|long}}


{{BarbarianNavbox}}
[[File:Speak With Animals Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
{{ClericNavbox}}
| title = <div style="font-size:105%; font-family:Georgia;">''"Gain the ability to comprehend and verbally communicate with beasts."''</div>
{{WarlockNavbox}}
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Range = Self
| School = Divination
| Concentration = None
| Condition = [[Condition#Speak with Animals|Speak with Animals]]
| Duration = Until Long Rest
| Class = [[Bard]], [[Druid]], [[Ranger]]
}}]]
 
== Description ==
Gain the ability to comprehend and verbally communicate with beasts.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Druid]], and [[Ranger]].''
 
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
{| role="presentation" class="wikitable"
| <strong>[[File:Speak with Animals Condition Icon.webp|frameless|upright=0.12]] Speak with Animals</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until Long Rest}}
* Can comprehend and communicate with beasts.
|}
 
==Notes==
* [[Wildheart]] [[Barbarian|Barbarians]] can cast Speak with Animals once per long rest.
* [[Gnome#Forest Gnome|Forest Gnomes]] can cast Speak with Animals at will.
* [[Warlock|Warlocks]] who choose Beast Speech as one of their Eldritch Invocations can cast Speak with Animals at will, without expending a spell slot.
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