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editsIf that was ever a bug, it doesn't exist any more
(Forgot the special ability) |
Cattlesquat (talk | contribs) (If that was ever a bug, it doesn't exist any more) Tag: Manual revert |
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{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Sussur Dagger Icon.png | | image = Sussur Dagger Icon.png | ||
| description = The {{ | | controller icon = Sussur Dagger Unfaded.png | ||
| icon = Sussur Dagger Unfaded Icon.png | |||
| description = The {{rare|Sussur Dagger}} is a {{rare}} +1 [[Daggers|Dagger]] that [[Silenced (Condition)|silences]] the targets it strikes, making it very effective against spellcasters. | |||
| quote = Smoke-like whorls of sussur sap darken the metal of this dagger's blade and silence its victims. | | quote = Smoke-like whorls of sussur sap darken the metal of this dagger's blade and silence its victims. | ||
| category = simple <!-- martial or simple --> | | category = simple <!-- martial or simple --> | ||
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| handedness = one-handed <!-- one-handed, versatile, two-handed --> | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Daggers <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Daggers <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = | | rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
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| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | | range m = <!-- Leave EMPTY if melee, otherwise range in meters. --> | ||
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. --> | | range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| ammunition = | | ammunition = | ||
| finesse = yes | | finesse = yes | ||
| heavy = | | heavy = | ||
| light = yes | | light = yes | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = yes | | thrown = yes | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 0.45 | | weight kg = 0.45 | ||
| weight lb = 0.9 | | weight lb = 0.9 | ||
| price = 80 | | price = 80 | ||
| actions = | | uid = QUEST_FOR_SussurDagger | ||
| weapon actions = Piercing Strike | |||
| condition = Silenced | |||
| condition duration = 2 | |||
| condition save = CON | |||
| condition dc = 12 | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Dagger]] with [[Sussur Bark]] in the Blacksmith's Forge found in one of the buildings in the village. | This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Dagger]] with [[Sussur Tree Bark]] in the Blacksmith's Forge found in one of the buildings in the village. | ||
| special = * | | uuid = 8733edb7-f04e-4b6d-ad48-7d49fb782bef | ||
| special = * {{Cond|Silenced|Silences}} targets on hit. | |||
| notes = *Only applies Silence on melee hits. | |||
}} | }} | ||
[[Category:Sources of Piercing damage]] |