Template:Weapon page: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 72: Line 72:


{{{main hand only}}}
{{{main hand only}}}
|}}{{#if:{{{special|}}}|
|}}
{{#if:{{{special|}}}|
=== Special ===
=== Special ===


Line 130: Line 131:
* {{Lacerate}}
* {{Lacerate}}
* {{Rush Attack}}
* {{Rush Attack}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This is a made-up weapon.  You cannot obtain it anywhere in the game.
}}
}}
</pre>
</pre>
See here for the result of the above: [[Template:WeaponPage/Example]]


Note that the template even adds the page to the correct categories.  And for the same reason, it shouldn't be invoked here for the purpose of showing how the results look; that would result in this template page being added to the categories to which weapon pages are added.
Note that the template even adds the page to the correct categories.  And for the same reason, it shouldn't be invoked here for the purpose of showing how the results look; that would result in this template page being added to the categories to which weapon pages are added.

Revision as of 22:43, 5 February 2023

This template generates entire pages for individual weapons in the game, such as Longsword (not to be confused with Longswords) or Worgfang.

Following is an example of usage with all possible template parameters shown. This describes a made up Longsword which for some reason deals an extra 1d4 Fire damage, is heavy (longswords normally aren't), and has the Tenacity attribute which normally Morningstars and Greatclubs have.

{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword Icon.png
| description = Optional description.  Nonmagical and simple +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but you might still want to provide a short description of what makes the weapon noteworthy.
| quote = The in-game flavor text in the item's tooltip.
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. -->
| rarity = <!-- EMPTY for common, otherwise: uncommon, rare, veryrare, legendary -->
| enchantment = <!-- EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 + 1 Slashing <!-- Must follow this exact strict format, with the "+ X" being optional. -->
| versatile damage = 1d10 + 2 <!-- Same as above, without the damage type. -->
| extra damage = 1d4 Fire <!-- Same as the regular damage, with optional "+ X". -->
| <!-- Here we have yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.35
| weight lb = 2.7
| price = 75
| main hand only = <!-- Common properties that only apply when the weapon is wielded in your main-hand. -->
* {{Tenacity}}
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Super Cool Ability:''' Once per [[Long Rest]] you can use this awesome ability of this weapon.
| actions = <!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
* {{Pommel Strike}}
* {{Lacerate}}
* {{Rush Attack}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This is a made-up weapon.  You cannot obtain it anywhere in the game.
}}

See here for the result of the above: Template:WeaponPage/Example

Note that the template even adds the page to the correct categories. And for the same reason, it shouldn't be invoked here for the purpose of showing how the results look; that would result in this template page being added to the categories to which weapon pages are added.