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''For an explanation of all weapon properties, see [[Weapons]].''
''For an explanation of all weapon properties, see [[Weapons]].''


'''Thrown''' is a weapon property that allows a weapon to be used as a projectile with the {{SmallIcon|Throw Icon.png}} [[Throw]] or {{SmallIcon|Enraged Throw Icon.png}} [[Enraged Throw]] actions.
'''Thrown''' is a weapon property that allows a weapon to be used as a projectile with the {{SmallIcon|Throw Icon.png}} [[Throw]] or {{SmallIcon|Enraged_Throw_Icon_2.png}} [[Enraged Throw]] actions.


A melee weapon with this property can be thrown for a ranged attack, and will benefit from the creature's [[Ability Score Modifier]] (Strength) and [[Proficiency Bonus]] as usual, instead of being treated as an Improvised Weapon. This combines with the [[Finesse]] property: if you throw a [[Dagger]], which has both Thrown and Finesse, you can use your Dexterity Modifier for the attack and damage rolls.
A melee weapon with this property can be thrown for a ranged attack, and will benefit from the creature's [[Ability Score Modifier]] (Strength) and [[Proficiency Bonus]] as usual, instead of being treated as an Improvised Weapon. This combines with the [[Finesse]] property: if you throw a [[Dagger]], which has both Thrown and Finesse, you can use your Dexterity Modifier for the attack and damage rolls.
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* {{WeaponType|Spears}}
* {{WeaponType|Spears}}
* {{WeaponType|Tridents}}
* {{WeaponType|Tridents}}
== Unique Thrown Weapons ==
The weapons listed below possess the Thrown attribute, while other weapons of their same type typically do not.
* {{MdRarityItem|Returning Pike}} - [[Pike]] +1
* {{MdRarityItem|Dwarven Thrower}} - [[Warhammer]] +2
* {{MdRarityItem|alias=Orphic Hammer|Orphic Hammer}} - [[Warhammer]] +3
== Weapons that interact with throwing ==
* {{MdRarityItem|Lightning Jabber}} - When thrown, deals an additional {{DamageText|1d4|Lightning}} damage.
* {{MdRarityItem|Nyrulna}} - When thrown, deals {{DamageText|3d4|Thunder}} damage in a {{Radius|m=6|ft=20}} blast, and returns to its owner.
* {{MdRarityItem|Slinging Shoes}} - When thrown, deals an additional {{DamageText|2d4|Psychic}} damage, and returns to its owner.
* {{MdRarityItem|Dwarven Thrower}} - When thrown, will return to the owner. If thrown by a {{Race|Dwarf}}, it deals an extra {{DamageText|1d8|Bludgeoning}} damage, or {{DamageText|2d8|Bludgeoning}} if the target is Large, Huge or Gargantuan.
* {{MdRarityItem|Returning Pike}} - When thrown, will return to the owner.
* {{MdRarityItem|Comeback Handaxe}} - When thrown, returns to the thrower and damage them.
== Temporary Sources of the Thrown Property ==
Any weapon can be given the Thrown property via the [[Wild Magic: Weapon Infusion|Weapon Infusion]] magical effect, which is a possible outcome of the {{Class|Wild Magic Barbarian}} Wild Magic table.
== Bugs ==
- Thrown finesse weapons (i.e. Daggers) always use the Strength Modifier for the attack roll.
- When initiating combat with a character using a returning throwing weapon, it will not trigger the returning property. This will only trigger once they are actively in turn-order
[[Category:Bugs]]
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