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(Created page with "thumb|right|Ingame tooltip '''Turn Undead''' is a '''Feature''' of Clerics. This ability allow these Clerics to make undead run away from them. == Description == Present your holy symbol and pray. Each undead that can see or hear you is forced to use its Actions to flee from you, until it takes damage. == Effect == === frameless|50px|baseline|link= Inflicts Turned (3 turns) === {| role="presentat...") |
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{{ActionPage | |||
'''Turn | | summary = As an action, present your holy symbol and cause undead creatures to flee. | ||
| description = Pray to '''Turn''' all undead that can see you. | |||
| warning = {{Prereq|The condition ends upon taking damage.}} | |||
| image = Turn Undead.webp | |||
| cost = action, chadiv | |||
== | | concentration = | ||
=== | | damage = | ||
| damage2 = | |||
| | | recharge = | ||
| | | duration = | ||
| [[ | | condition = Turned | ||
|} | | condition duration = 3 | ||
| condition save = WIS | |||
| condition dc = caster | |||
| range = self | |||
| aoe = radius | |||
| aoe m = 9 | |||
* | | aoe ft = 30 | ||
| save = WIS | |||
| save dc = caster | |||
| additional = | |||
| higher levels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{Cond|Turned}} creatures. | |||
| class learns at level 2 = Cleric | |||
| granted by feats = | |||
| notes = | |||
}} | |||
== External links == | |||
* {{FRWiki|Turn undead|long}} | |||
{{ClericNavbox}} |