Editing User:T-Furan/Sandbox/Gear locator Act Two

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! width =|Location
! width =|Location
|-
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! scope="row"| {{MdRarityItem|Thermoarcanic Gloves}}
| {{MdRarityItem|Thermoarcanic Gloves}}
|
|
*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Heat}} for 2 turns
*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Heat}} for 2 turns
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*{{Coords|0|-15}}
*{{Coords|0|-15}}
|-
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! scope="row"| {{MdRarityItem|Frost Prince}}
| {{MdRarityItem|Frost Prince}}
|
|
*Cast {{sai|Ice Knife}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Ice Knife}} (level 1) ({{recharge|long rest}})
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|style="text-align: center;"| {{Coords|80|-96}}
|style="text-align: center;"| {{Coords|80|-96}}
|-
|-
! scope="row"| {{MdRarityItem|Cruel Sting}}
| {{MdRarityItem|Cruel Sting}}
|
|
*If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets
*If [[drow]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Poison|1d4 Poison}} damage with this weapon against {{cond|Restrained}} targets
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|rowspan="2" style="text-align: center;"| {{Coords|0|-15}}
|rowspan="2" style="text-align: center;"| {{Coords|0|-15}}
|-
|-
! scope="row"| {{MdRarityItem|Moonlantern}}
| {{MdRarityItem|Moonlantern}}
|
|
*Immunity to the [[Shadow Curse (Condition)|Shadow Curse]] in a 13 m / 44 ft radius around you while you have this lantern in hand
*Immunity to the [[Shadow Curse (Condition)|Shadow Curse]] in a 13 m / 44 ft radius around you while you have this lantern in hand
*If you free the inhabitant of the lantern, you get the same aura but from an item that doesn't take up a weapon slot
*If you free the inhabitant of the lantern, you get the same aura but from an item that doesn't take up a weapon slot
|-
|-
! scope="row"| {{MdRarityItem|Hammergrim Mist Amulet}}
| {{MdRarityItem|Hammergrim Mist Amulet}}
|
|
*Cast {{sai|Fog Cloud}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Fog Cloud}} (level 1) ({{recharge|long rest}})
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|style="text-align: center;"| {{Coords|-10|-4}}
|style="text-align: center;"| {{Coords|-10|-4}}
|-
|-
! scope="row"| {{MdRarityItem|Luminous Gloves}}
| {{MdRarityItem|Luminous Gloves}}
|
|
*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict 1 turn of {{cond|Radiating Orb}} upon the target(s)
*When you deal {{DamageColor|Radiant|Radiant}} damage, inflict 1 turn of {{cond|Radiating Orb}} upon the target(s)
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|style="text-align: center;"| {{Coords|-53|9}}
|style="text-align: center;"| {{Coords|-53|9}}
|-
|-
! scope="row"| {{MdRarityItem|Shadow-Cloaked Ring}}
| {{MdRarityItem|Shadow-Cloaked Ring}}
|
|
*Deal additional 1d4 damage with your weapon or unarmed strikes against [[obscured]] targets or creatures made of shadow
*Deal additional 1d4 damage with your weapon or unarmed strikes against [[obscured]] targets or creatures made of shadow
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|style="text-align: center;"| {{Coords|-51|36}}
|style="text-align: center;"| {{Coords|-51|36}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Twilight}}
| {{MdRarityItem|Ring of Twilight}}
|
|
*While being [[obscured]], gain a +1 bonus to [[AC]]
*While being [[obscured]], gain a +1 bonus to [[AC]]
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|style="text-align: center;"| {{Coords|-34|-12}}
|style="text-align: center;"| {{Coords|-34|-12}}
|-
|-
! scope="row"| {{MdRarityItem|Gloomstrand Shield}}
| {{MdRarityItem|Gloomstrand Shield}}
|
|
*[[Stealth]] +1
*[[Stealth]] +1
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|style="text-align: center;"| {{Coords|-55|-113}}
|style="text-align: center;"| {{Coords|-55|-113}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Shadows}}
| {{MdRarityItem|Ring of Shadows}}
|
|
*Cast {{sai|Pass Without Trace}} ({{recharge|long rest}})
*Cast {{sai|Pass Without Trace}} ({{recharge|long rest}})
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|style="text-align: center;"| {{Coords|76|37}}
|style="text-align: center;"| {{Coords|76|37}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Mental Inhibition}}
| {{MdRarityItem|Ring of Mental Inhibition}}
|
|
*On a failed [[saving throw]] against your spell or action, the target suffers {{cond|Mental Fatigue}} for 2 turns
*On a failed [[saving throw]] against your spell or action, the target suffers {{cond|Mental Fatigue}} for 2 turns
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|style="text-align: center;"| {{Coords|72|40}}
|style="text-align: center;"| {{Coords|72|40}}
|-
|-
! scope="row"| {{MdRarityItem|Ironwood Club}}
| {{MdRarityItem|Ironwood Club}}
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|
*Deal additional {{DamageColor|Physical|1d4 Bludgeoning}} damage with this weapon while it is being imbued with {{sai|Shillelagh}}
*Deal additional {{DamageColor|Physical|1d4 Bludgeoning}} damage with this weapon while it is being imbued with {{sai|Shillelagh}}
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|style="text-align: center;"| {{Coords|44|59}}
|style="text-align: center;"| {{Coords|44|59}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Self Immolation}}
| {{MdRarityItem|Ring of Self Immolation}}
|
|
*Gain an action to gain {{cond|Heat}} for 2 turns ({{recharge|short rest}})
*Gain an action to gain {{cond|Heat}} for 2 turns ({{recharge|short rest}})
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|style="text-align: center;"| {{Coords|27|63}}
|style="text-align: center;"| {{Coords|27|63}}
|-
|-
! scope="row"| {{MdRarityItem|Raven Gloves}}
| {{MdRarityItem|Raven Gloves}}
|
|
*Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}})
*Cast {{sai|Summon Quothe the Raven}} ({{recharge|short rest}})
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|style="text-align: center;"| {{Coords|128|110}}
|style="text-align: center;"| {{Coords|128|110}}
|-
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! scope="row"| {{MdRarityItem|Family Ring}}
| {{MdRarityItem|Family Ring}}
|
|
*[[Death Saving Throw|Death saving throws]] +2
*[[Death Saving Throw|Death saving throws]] +2
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|style="text-align: center;"| {{Coords|110|130}}
|style="text-align: center;"| {{Coords|110|130}}
|-
|-
! scope="row"| {{MdRarityItem|Penumbral Armour}}
| {{MdRarityItem|Penumbral Armour}}
|
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*While being [[obscured]], gain a +3 bonus to [[Stealth]] [[ability checks]]
*While being [[obscured]], gain a +3 bonus to [[Stealth]] [[ability checks]]
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! width =|Location
! width =|Location
|-
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! scope="row"| {{MdRarityItem|Shield of Devotion}}
| {{MdRarityItem|Shield of Devotion}}
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|
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped
*Gain one additional level 1 [[Spells#Spell slots|spell slot]] while having this shield equipped
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|rowspan="13" style="text-align: center;"| {{Coords|-27|132}}
|rowspan="13" style="text-align: center;"| {{Coords|-27|132}}
|-
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! scope="row"| {{MdRarityItem|Incandescent Staff}}
| {{MdRarityItem|Incandescent Staff}}
|
|
*[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1
*[[Spells|Spell]] [[Dice rolls#Attack rolls|attack rolls]] +1
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*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Fireball}} (level 3) ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Amulet of the Harpers}}
| {{MdRarityItem|Amulet of the Harpers}}
|
|
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]]
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]]
*Cast {{sai|Shield}} ({{recharge|long rest}})
*Cast {{sai|Shield}} ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Cindersnap Gloves}}
| {{MdRarityItem|Cindersnap Gloves}}
|
|
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}})
*Gain a [[concentration]] action to make ranged weapon attacks against you suffer [[disadvantage]] and halved {{DamageColor|Physical|Physical}} damage, for 10 turns ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Gloves of the Balanced Hands}}
| {{MdRarityItem|Gloves of the Balanced Hands}}
|
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*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped
*Gain the {{sai|Two-Weapon Fighting}} style as long as these gloves are equipped
|-
|-
! scope="row"| {{MdRarityItem|Obsidian Laced Robe}}
| {{MdRarityItem|Obsidian Laced Robe}}
|
|
*On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage
*On your successful [[saving throw]] against an enemy spell, the attacker that caused the throw receives {{DamageColor|Fire|1d4 + [[proficiency bonus|your proficiency bonus]] Fire}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage  
*[[Resistance]] to {{DamageColor|Fire|Fire}} damage  
|-
|-
! scope="row"| {{MdRarityItem|The Mighty Cloth}}
| {{MdRarityItem|The Mighty Cloth}}
|
|
*[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled
*[[Advantage]] on [[Strength]] [[ability checks]], your [[carrying capacity]] is doubled
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*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}})
*Gain an action to charge up to 9 m / 30 ft forward with 2 m / 7 ft effect radius, knocking any target caught 3 m / 10 ft back if they fail their [[Strength]] [[saving throw|save]] against your 10 + Strength [[Abilities#Ability score modifiers|modifier]] [[DC]] ({{recharge|Per turn}})
|-
|-
! scope="row"| {{MdRarityItem|Yuan-Ti Scale Mail}}
| {{MdRarityItem|Yuan-Ti Scale Mail}}
|
|
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|-
|-
! scope="row"| {{MdRarityItem|Shadeclinger Armour}}
| {{MdRarityItem|Shadeclinger Armour}}
|
|
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]
*[[Stealth]] +1
*[[Stealth]] +1
|-
|-
! scope="row"| {{MdRarityItem|Barkskin Armour}}
| {{MdRarityItem|Barkskin Armour}}
|
|
*Increase your [[AC]] to 16 while wearing this armour
*Increase your [[AC]] to 16 while wearing this armour
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]]
*[[Advantage]] on [[Constitution]] [[saving throw|saving throws]]
|-
|-
! scope="row"| {{MdRarityItem|Hat of Uninhibited Kushigo}}
| {{MdRarityItem|Hat of Uninhibited Kushigo}}
|
|
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
*After dealing damage with an unarmed attack, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]] until the end of your turn
|-
|-
! scope="row"| {{MdRarityItem|Defender Greataxe}}
| {{MdRarityItem|Defender Greataxe}}
|
|
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}})
*Gain an action during your first attack of the round to reduce this weapon's [[enchantment]] by 1, increasing your [[AC]] and [[saving throw|saving throws]] by 1 in return ({{recharge|Per turn}})
|-
|-
! scope="row"| {{MdRarityItem|Cloak of Protection}}
| {{MdRarityItem|Cloak of Protection}}
|
|
*[[Armour Class]] +1
*[[Armour Class]] +1
*[[Saving throws]] +1
*[[Saving throws]] +1
|-
|-
! scope="row"| {{MdRarityItem|Sword of Life Stealing}}
| {{MdRarityItem|Sword of Life Stealing}}
|
|
*On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]]
*On a [[Dice rolls#Critical hits|critical hit]] with this shortsword, if the target is not [[Construct]] or [[Undead]], deal additional {{DamageColor|Necrotic|10 Necrotic}} damage and gain 10 [[Hit points#Temporary hit points|temporary hit points]]
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|rowspan="8" style="text-align: center;"| {{Coords|-33|164}}
|rowspan="8" style="text-align: center;"| {{Coords|-33|164}}
|-
|-
! scope="row"| {{MdRarityItem|Swordmaster Gloves}}
| {{MdRarityItem|Swordmaster Gloves}}
|
|
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Gain [[proficiency]] with [[Shortswords]], [[Longswords]], and [[Greatswords]].
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1
*Melee weapon [[Dice rolls#Attack rolls|attack rolls]] +1
|-
|-
! scope="row"| {{MdRarityItem|Darkfire Shortbow}}
| {{MdRarityItem|Darkfire Shortbow}}
|
|
*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage
*[[Resistance]] to {{DamageColor|Fire|Fire}} and {{DamageColor|Cold|Cold}} damage
*Cast {{sai|Haste}} ({{recharge|long rest}})
*Cast {{sai|Haste}} ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Harmonium Halberd}}
| {{MdRarityItem|Harmonium Halberd}}
|
|
*[[Strength]] +2
*[[Strength]] +2
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*[[Wisdom]] -1
*[[Wisdom]] -1
|-
|-
! scope="row"| {{MdRarityItem|Charge-Bound Warhammer}}
| {{MdRarityItem|Charge-Bound Warhammer}}
|
|
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon
*Deal additional {{DamageColor|Lightning|1d6 Lightning}} damage with this weapon
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*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
*The effects function only when the weapon is {{cond|Bound Weapon|Bound}} to an [[Eldritch Knight]] or is a [[Warlock|Warlock's]] {{cond|Pact Weapon}}
|-
|-
! scope="row"| {{MdRarityItem|Thermodynamo Axe}}
| {{MdRarityItem|Thermodynamo Axe}}
|
|
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns
*On a hit with this battleaxe, once per attack, gain {{cond|Heat}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Sword of Clutching Umbra}}
| {{MdRarityItem|Sword of Clutching Umbra}}
|
|
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional damage equal to your [[proficiency bonus]] + {{DamageColor|Psychic|1d6 Psychic}}. This action doesn't break {{cond|Invisible|Invisibility}} or other forms of concealment ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Thorn Blade}}
| {{MdRarityItem|Thorn Blade}}
|
|
*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped
*While [[concentrating]], deal additional {{DamageColor|Poison|1d4 Poison}} damage with melee weapons while having this scimitar equipped
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Ensnaring Strike (Melee)}} (level 1) ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Flawed Helldusk Helmet}}
| {{MdRarityItem|Flawed Helldusk Helmet}}
|
|
*+2 bonus to [[saving throw|saving throws]] against [[spells]]
*+2 bonus to [[saving throw|saving throws]] against [[spells]]
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|rowspan="3" style="text-align: center;"| {{Coords|-33|164}}
|rowspan="3" style="text-align: center;"| {{Coords|-33|164}}
|-
|-
! scope="row"| {{MdRarityItem|Flawed Helldusk Armour}}
| {{MdRarityItem|Flawed Helldusk Armour}}
|
|
*When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage
*When you are hit by an enemy in melee, once per attack, they must succeed [[DC]] 13 [[Dexterity]] [[saving throw|save]] or receive {{DamageColor|Fire|1d4 Fire}} damage
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*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|-
|-
! scope="row"| {{MdRarityItem|Flawed Helldusk Gloves}}
| {{MdRarityItem|Flawed Helldusk Gloves}}
|
|
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes
*Deal additional {{DamageColor|Fire|1d4 Fire}} damage with your weapons or additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with unarmed strikes
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*[[Strength]] [[saving throw|saving throws]] +1
*[[Strength]] [[saving throw|saving throws]] +1
|-
|-
! scope="row"| {{MdRarityItem|Evasive Shoes}}
| {{MdRarityItem|Evasive Shoes}}
|
|
*[[Acrobatics]] +1
*[[Acrobatics]] +1
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|rowspan="2" style="text-align: center;"| {{Coords|-56|141}}
|rowspan="2" style="text-align: center;"| {{Coords|-56|141}}
|-
|-
! scope="row"| {{MdRarityItem|Cloak of Cunning Brume}}
| {{MdRarityItem|Cloak of Cunning Brume}}
|
|
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn
*On {{sai|Disengage}}, create a 2 m / 7 ft radius {{sai|Fog Cloud}} that lingers for 1 turn
|-
|-
! scope="row"| {{MdRarityItem|Shapeshifter's Boon Ring}}
| {{MdRarityItem|Shapeshifter's Boon Ring}}
|
|
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled
*While shapeshifting or [[Disguise Self|disguising]] yourself, gain a 1d4 bonus to all [[ability check|ability checks]]. This effect lasts until [[long rest]] and doesn't require the ring to be equipped once enabled
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|rowspan="2" style="text-align: center;"| {{Coords|-28|170}}
|rowspan="2" style="text-align: center;"| {{Coords|-28|170}}
|-
|-
! scope="row"| {{MdRarityItem|Hat of Fire Acuity}}
| {{MdRarityItem|Hat of Fire Acuity}}
|
|
*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
*When you deal {{DamageColor|Fire|Fire}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Rippling Force Mail}}
| {{MdRarityItem|Rippling Force Mail}}
|
|
*When you take {{DamageColor|Physical|Physical}} damage, gain {{cond|Force Conduit}} for 2 turns
*When you take {{DamageColor|Physical|Physical}} damage, gain {{cond|Force Conduit}} for 2 turns
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|style="text-align: center;"| {{Coords|-22|175}}
|style="text-align: center;"| {{Coords|-22|175}}
|-
|-
! scope="row"| {{MdRarityItem|Sylvan Scimitar}}
| {{MdRarityItem|Sylvan Scimitar}}
|
|
*This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
*This weapon uses your [[Spells#Spellcasting ability|spellcasting modifier]] instead of [[Dexterity]] for [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
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|style="text-align: center;"| {{Coords|-63|144}}
|style="text-align: center;"| {{Coords|-63|144}}
|-
|-
! scope="row"| {{MdRarityItem|Potent Robe}}
| {{MdRarityItem|Potent Robe}}
|
|
*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
*Your [[All spells#Cantrips|cantrips]] deal additional damage equal to your [[Charisma]] [[Abilities#Ability score modifiers|modifier]]
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|style="text-align: center;"| {{Coords|-64|141}}
|style="text-align: center;"| {{Coords|-64|141}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of the Automaton}}
| {{MdRarityItem|Gloves of the Automaton}}
|
|
*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}})
*Gain an action to become a [[Construct]], gaining [[resistance]] to {{DamageColor|Lightning|Lightning}} damage and [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with weapons for 10 turns ({{recharge|short rest}})
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|rowspan="3" style="text-align: center;"| {{Coords|-56|133}}
|rowspan="3" style="text-align: center;"| {{Coords|-56|133}}
|-
|-
! scope="row"| {{MdRarityItem|Acrobat Shoes}}
| {{MdRarityItem|Acrobat Shoes}}
|
|
*[[Acrobatics]] +1
*[[Acrobatics]] +1
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]]
*[[Advantage]] on [[Dexterity]] [[saving throw|saving throws]]
|-
|-
! scope="row"| {{MdRarityItem|Ring of Geniality}}
| {{MdRarityItem|Ring of Geniality}}
|
|
*[[Persuasion]] +1
*[[Persuasion]] +1
*[[Deception]] +1
*[[Deception]] +1
|-
|-
! scope="row"| {{MdRarityItem|Snowburst Ring}}
| {{MdRarityItem|Snowburst Ring}}
|
|
*When you deal {{DamageColor|Cold|Cold}} damage, create a 4.5 m / 15.0 ft [[Ice Surface|ice]] patch underneath the target(s)
*When you deal {{DamageColor|Cold|Cold}} damage, create a 4.5 m / 15.0 ft [[Ice Surface|ice]] patch underneath the target(s)
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|style="text-align: center;"| {{Coords|-80|158}}
|style="text-align: center;"| {{Coords|-80|158}}
|-
|-
! scope="row"| {{MdRarityItem|Moon Devotion Robe}}
| {{MdRarityItem|Moon Devotion Robe}}
|
|
*While you have {{cond|Mage Armour}} active, on your successful [[saving throw]] the attacker that caused the throw receives {{DamageColor|Radiant|1d4 Radiant}} damage
*While you have {{cond|Mage Armour}} active, on your successful [[saving throw]] the attacker that caused the throw receives {{DamageColor|Radiant|1d4 Radiant}} damage
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*[[Mind Flayer Colony]] {{Coords|861|-23}}
*[[Mind Flayer Colony]] {{Coords|861|-23}}
|-
|-
! scope="row"| {{MdRarityItem|Jhannyl's Gloves}}
| {{MdRarityItem|Jhannyl's Gloves}}
|
|
*When you become {{Cond|Blinded}}, {{Cond|Paralysed}} or {{Cond|Poisoned}}, automatically cast {{SAI|Lesser Restoration}} on yourself
*When you become {{Cond|Blinded}}, {{Cond|Paralysed}} or {{Cond|Poisoned}}, automatically cast {{SAI|Lesser Restoration}} on yourself
*[[Saving throw|Saving throws]] +1
*[[Saving throw|Saving throws]] +1
|-
|-
! scope="row"| {{MdRarityItem|Shifting Corpus Ring}}
| {{MdRarityItem|Shifting Corpus Ring}}
|
|
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}})
*Cast {{sai|Invisibility}} (level 2) ({{recharge|long rest}})
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|style="text-align: center;"| {{Coords|-63|163}}
|style="text-align: center;"| {{Coords|-63|163}}
|-
|-
! scope="row"| {{MdRarityItem|Coruscation Ring}}
| {{MdRarityItem|Coruscation Ring}}
|
|
*When you deal spell damage while illuminated by a light source, inflict 2 turns of {{cond|Radiating Orb}} upon the target(s)
*When you deal spell damage while illuminated by a light source, inflict 2 turns of {{cond|Radiating Orb}} upon the target(s)
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|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|45|-736}}
|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|45|-736}}
|-
|-
! scope="row"| {{MdRarityItem|Covert Cowl}}
| {{MdRarityItem|Covert Cowl}}
|
|
*While being [[obscured]], reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]
*While being [[obscured]], reduce the number you need to roll a [[Dice rolls#Critical hits|critical hit]] while attacking by 1. This effect [[Critical hit threshold reduction|stacks]]
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|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|33|-697}}
|style="text-align: center;"| [[Last Light Inn - Cellar]] {{Coords|33|-697}}
|-
|-
! scope="row"| {{MdRarityItem|Shield of Scorching Reprisal}}
| {{MdRarityItem|Shield of Scorching Reprisal}}
|
|
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
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! width =|Location
! width =|Location
|-
|-
! scope="row"| {{MdRarityItem|Twist of Fortune}}
| {{MdRarityItem|Twist of Fortune}}
|
|
*When you roll 2 damage or less, reroll the dice, taking the new result
*When you roll 2 damage or less, reroll the dice, taking the new result
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|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-110|-93}}
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-110|-93}}
|-
|-
! scope="row"| {{MdRarityItem|Ironvine Shield}}
| {{MdRarityItem|Ironvine Shield}}
|
|
*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]]
*When hit in melee by an enemy, if your weapon is imbued with {{sai|Shillelagh}}, the attacker receives {{DamageColor|Physical|Piercing}} damage equal to your [[Wisdom]] [[Abilities#Ability score modifiers|modifier]]
Line 401: Line 401:
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}}
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-126|-90}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Battlemage's Power}}
| {{MdRarityItem|Gloves of Battlemage's Power}}
|
|
*On applying a condition with your weapon [[Dice rolls#Attack rolls|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn
*On applying a condition with your weapon [[Dice rolls#Attack rolls|attack rolls]], once per attack, gain {{cond|Arcane Acuity}} for 1 turn
Line 408: Line 408:
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-82|-90}}
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-82|-90}}
|-
|-
! scope="row"| {{MdRarityItem|Fireheart}}
| {{MdRarityItem|Fireheart}}
|
|
*When you take {{DamageColor|Fire|Fire}} damage from an enemy, once per turn, gain {{cond|Heat}} for 2 turns
*When you take {{DamageColor|Fire|Fire}} damage from an enemy, once per turn, gain {{cond|Heat}} for 2 turns
Line 414: Line 414:
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-123|-77}}
|style="text-align: center;"| [[Reithwin Tollhouse]] {{Coords|-123|-77}}
|-
|-
! scope="row"| {{MdRarityItem|Rat Bat}}
| {{MdRarityItem|Rat Bat}}
|
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[Beast|Beasts]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon against [[Beast|Beasts]]
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|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}}
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-224|-76}}
|-
|-
! scope="row"| {{MdRarityItem|Ichorous Gloves}}
| {{MdRarityItem|Ichorous Gloves}}
|
|
*When you deal {{DamageColor|Acid|Acid}} damage, inflict 3 turns of {{cond|Noxious Fumes}} upon the target(s)
*When you deal {{DamageColor|Acid|Acid}} damage, inflict 3 turns of {{cond|Noxious Fumes}} upon the target(s)
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|style="text-align: center;"| [[The Waning Moon]] {{Coords|-252|-69}}
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-252|-69}}
|-
|-
! scope="row"| {{MdRarityItem|Punch-Drunk Bastard}}
| {{MdRarityItem|Punch-Drunk Bastard}}
|
|
*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius
*If you have the {{cond|Alcohol}} condition, gain [[advantage]] on [[Dice rolls#Attack rolls|attack rolls]] with this weapon. You also create a blast with each attack, dealing {{DamageColor|Thunder|1d4 Thunder}} damage in a 3 m / 10 ft radius
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|style="text-align: center;"| [[The Waning Moon]] {{Coords|-257|-90}}
|style="text-align: center;"| [[The Waning Moon]] {{Coords|-257|-90}}
|-
|-
! scope="row"| {{MdRarityItem|Ritual Dagger of Shar}}
| {{MdRarityItem|Ritual Dagger of Shar}}
|
|
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with this weapon
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|style="text-align: center;"| [[Sharran Sanctuary]] {{Coords|250|-847}}
|style="text-align: center;"| [[Sharran Sanctuary]] {{Coords|250|-847}}
|-
|-
! scope="row"| {{MdRarityItem|Helmet of Arcane Acuity}}
| {{MdRarityItem|Helmet of Arcane Acuity}}
|
|
*When you deal damage with a weapon attack, gain {{cond|Arcane Acuity}} for 2 turns
*When you deal damage with a weapon attack, gain {{cond|Arcane Acuity}} for 2 turns
Line 446: Line 446:
|style="text-align: center;"| [[Mason's Guild Basement]] {{Coords|107|-758}}
|style="text-align: center;"| [[Mason's Guild Basement]] {{Coords|107|-758}}
|-
|-
! scope="row"| {{MdRarityItem|True Love's Caress}}
| {{MdRarityItem|True Love's Caress}}
|
|
*While wearing this ring, you can receive {{sai|Warding Bond}} from the wearer of [[True Love's Embrace]]
*While wearing this ring, you can receive {{sai|Warding Bond}} from the wearer of [[True Love's Embrace]]
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|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-149|43}}
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-149|43}}
|-
|-
! scope="row"| {{MdRarityItem|Boots of Apparent Death}}
| {{MdRarityItem|Boots of Apparent Death}}
|
|
*Cast {{sai|Feign Death}} ({{recharge|short rest}})
*Cast {{sai|Feign Death}} ({{recharge|short rest}})
Line 458: Line 458:
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-160|50}}
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-160|50}}
|-
|-
! scope="row"| {{MdRarityItem|Icebite Robe}}
| {{MdRarityItem|Icebite Robe}}
|
|
*[[Resistance]] to {{DamageColor|Cold|Cold}} damage
*[[Resistance]] to {{DamageColor|Cold|Cold}} damage
Line 465: Line 465:
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-155|71}}
|style="text-align: center;"| [[Reithwin Graveyard]] {{Coords|-155|71}}
|-
|-
! scope="row"| {{MdRarityItem|Lightning Jabber}}
| {{MdRarityItem|Lightning Jabber}}
|
|
*Deal additional {{DamageColor|Lightning|1d4 Lightning}} damage when throwing this weapon
*Deal additional {{DamageColor|Lightning|1d4 Lightning}} damage when throwing this weapon
Line 472: Line 472:
|style="text-align: center;"| {{Coords|-148|115}}
|style="text-align: center;"| {{Coords|-148|115}}
|-
|-
! scope="row"| {{MdRarityItem|Psionic Ward Armour}}
| {{MdRarityItem|Psionic Ward Armour}}
|
|
*If [[githyanki]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain [[resistance]] to {{DamageColor|Psychic|Psychic}} damage
*If [[githyanki]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain [[resistance]] to {{DamageColor|Psychic|Psychic}} damage
Line 480: Line 480:
|rowspan="2" style="text-align: center;"| {{Coords|-249|-34}}
|rowspan="2" style="text-align: center;"| {{Coords|-249|-34}}
|-
|-
! scope="row"| {{MdRarityItem|Hr'a'cknir Bracers}}
| {{MdRarityItem|Hr'a'cknir Bracers}}
|
|
*Cast {{sai|Mage Hand}} ({{recharge|long rest}})
*Cast {{sai|Mage Hand}} ({{recharge|long rest}})
*Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability|spellcasting ability]] ({{recharge|short rest}})
*Cast {{sai|Telekinesis}} using [[Strength]] as [[Spells#Spellcasting ability|spellcasting ability]] ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Watcher's Shield}}
| {{MdRarityItem|Watcher's Shield}}
|
|
*[[Advantage]] on [[Perception]] [[ability check|ability checks]]
*[[Advantage]] on [[Perception]] [[ability check|ability checks]]
Line 491: Line 491:
|rowspan="2" style="text-align: center;"| {{Coords|-248|36}}
|rowspan="2" style="text-align: center;"| {{Coords|-248|36}}
|-
|-
! scope="row"| {{MdRarityItem|Assassin's Shortsword}}
| {{MdRarityItem|Assassin's Shortsword}}
|
|
*[[Advantage]] on [[Stealth]] [[ability check|ability checks]]
*[[Advantage]] on [[Stealth]] [[ability check|ability checks]]
|-
|-
! scope="row"| {{MdRarityItem|True Love's Embrace}}
| {{MdRarityItem|True Love's Embrace}}
|
|
*Cast {{sai|Warding Bond}} on the wearer of [[True Love's Caress]] ({{recharge|long rest}})
*Cast {{sai|Warding Bond}} on the wearer of [[True Love's Caress]] ({{recharge|long rest}})
Line 501: Line 501:
|style="text-align: center;"| [[House of Healing]] {{Coords|-210|2}}
|style="text-align: center;"| [[House of Healing]] {{Coords|-210|2}}
|-
|-
! scope="row"| {{MdRarityItem|Shar's Temptation}}
| {{MdRarityItem|Shar's Temptation}}
|
|
*Cast {{sai|Charm Person}} (level 1) ({{recharge|short rest}})
*Cast {{sai|Charm Person}} (level 1) ({{recharge|short rest}})
Line 507: Line 507:
|style="text-align: center;"| [[House of Healing]] {{Coords|-196|14}}
|style="text-align: center;"| [[House of Healing]] {{Coords|-196|14}}
|-
|-
! scope="row"| {{MdRarityItem|Surgeon's Subjugation Amulet}}
| {{MdRarityItem|Surgeon's Subjugation Amulet}}
|
|
*On a [[Dice rolls#Critical hits|critical hit]] against a [[Humanoid]], you can choose to {{cond|Paralysed|Paralyse}} the target for 2 turns ({{recharge|long rest}})
*On a [[Dice rolls#Critical hits|critical hit]] against a [[Humanoid]], you can choose to {{cond|Paralysed|Paralyse}} the target for 2 turns ({{recharge|long rest}})
Line 513: Line 513:
|style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}}
|style="text-align: center;"| [[House of Healing]] {{Coords|-200|47}}
|-
|-
! scope="row"| {{MdRarityItem|Poisoner's Gloves}}
| {{MdRarityItem|Poisoner's Gloves}}
|
|
*When you deal {{DamageColor|Poison|Poison}} damage, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Poisoned}} for 3 turns
*When you deal {{DamageColor|Poison|Poison}} damage, the target must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Poisoned}} for 3 turns
Line 519: Line 519:
|style="text-align: center;"| [[House of Healing]] {{Coords|-197|76}}
|style="text-align: center;"| [[House of Healing]] {{Coords|-197|76}}
|-
|-
! scope="row"| {{MdRarityItem|Strange Tendril Amulet}}
| {{MdRarityItem|Strange Tendril Amulet}}
|
|
*Cast {{sai|Evard's Black Tentacles}} ({{recharge|long rest}})
*Cast {{sai|Evard's Black Tentacles}} ({{recharge|long rest}})
Line 525: Line 525:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}}
|-
|-
! scope="row"| {{MdRarityItem|Firzu's Ring of Trading}}
| {{MdRarityItem|Firzu's Ring of Trading}}
|
|
*[[Deception]] +1
*[[Deception]] +1
Line 531: Line 531:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|85|-1005}}
|-
|-
! scope="row"| {{MdRarityItem|Bided Time}}
| {{MdRarityItem|Bided Time}}
|
|
*When you are hit by an enemy in melee, gain {{cond|Arcane Charge}} for 2 turns
*When you are hit by an enemy in melee, gain {{cond|Arcane Charge}} for 2 turns
Line 537: Line 537:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|46|-1005}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|46|-1005}}
|-
|-
! scope="row"| {{MdRarityItem|Eversight Ring}}
| {{MdRarityItem|Eversight Ring}}
|
|
*Immunity to being {{cond|Blinded}}
*Immunity to being {{cond|Blinded}}
Line 543: Line 543:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|10|-973}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|10|-973}}
|-
|-
! scope="row"| {{MdRarityItem|Fleshmelter Cloak}}
| {{MdRarityItem|Fleshmelter Cloak}}
|
|
*When you are hit, once per attack, the attacker receives {{DamageColor|Acid|1d4 Acid}} damage
*When you are hit, once per attack, the attacker receives {{DamageColor|Acid|1d4 Acid}} damage
Line 549: Line 549:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|33|-931}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|33|-931}}
|-
|-
! scope="row"| {{MdRarityItem|Protective Plate}}
| {{MdRarityItem|Protective Plate}}
|
|
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage
*[[Resistance]] to {{DamageColor|Necrotic|Necrotic}} damage
Line 555: Line 555:
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|51|-932}}
|style="text-align: center;"| [[House of Healing Morgue]] {{Coords|51|-932}}
|-
|-
! scope="row"| {{MdRarityItem|Shadow Blade Ring}}
| {{MdRarityItem|Shadow Blade Ring}}
|
|
*Cast {{sai|Shadow Blade}} ({{recharge|short rest}})
*Cast {{sai|Shadow Blade}} ({{recharge|short rest}})
Line 572: Line 572:
! width =|Location
! width =|Location
|-
|-
! scope="row"| {{MdRarityItem|Vivacious Cloak}}
| {{MdRarityItem|Vivacious Cloak}}
|
|
*When casting a [[Spells|spell]] in melee, gain 8 [[Hit points#Temporary hit points|temporary hit points]]
*When casting a [[Spells|spell]] in melee, gain 8 [[Hit points#Temporary hit points|temporary hit points]]
Line 578: Line 578:
|style="text-align: center;"| {{Coords|-259|-882}}
|style="text-align: center;"| {{Coords|-259|-882}}
|-
|-
! scope="row"| {{MdRarityItem|Least Expected}}
| {{MdRarityItem|Least Expected}}
|
|
*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[Dice rolls#Attack rolls|attack rolls]]
*While being [[obscured]], gain a 1d4 bonus to ranged weapon [[Dice rolls#Attack rolls|attack rolls]]
Line 584: Line 584:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-730|-802}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}}
| {{MdRarityItem|Dark Justiciar Gauntlets (Uncommon)}}
|
|
*Deal additional {{DamageColor|Necrotic|1d Necrotic}} damage with your weapons
*Deal additional {{DamageColor|Necrotic|1d Necrotic}} damage with your weapons
Line 591: Line 591:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-664|-759}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-664|-759}}
|-
|-
! scope="row"| {{MdRarityItem|Merregon Halberd}}
| {{MdRarityItem|Merregon Halberd}}
|
|
*Regular halberd with +1 damage
*Regular halberd with +1 damage
Line 597: Line 597:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-658|753}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-658|753}}
|-
|-
! scope="row"| {{MdRarityItem|Hellfire Hand Crossbow}}
| {{MdRarityItem|Hellfire Hand Crossbow}}
|
|
*On your hit with this hand crossbow while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[saving throw|save]] or get {{cond|Burning|Burned}} for 2 turns
*On your hit with this hand crossbow while {{cond|Hiding}} or being {{cond|Invisible}}, the target must succeed [[DC]] 15 [[Constitution]] [[saving throw|save]] or get {{cond|Burning|Burned}} for 2 turns
Line 604: Line 604:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-668|-765}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-668|-765}}
|-
|-
! scope="row"| {{MdRarityItem|Boots of Brilliance}}
| {{MdRarityItem|Boots of Brilliance}}
|
|
*Gain an action to restore one {{sai|Bardic Inspiration}} charge to yourself ({{recharge|long rest}})
*Gain an action to restore one {{sai|Bardic Inspiration}} charge to yourself ({{recharge|long rest}})
Line 610: Line 610:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-634|-724}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-634|-724}}
|-
|-
! scope="row"| {{MdRarityItem|Justiciar's Scimitar}}
| {{MdRarityItem|Justiciar's Scimitar}}
|
|
*When you have [[advantage]] with weapon attacks, the target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns
*When you have [[advantage]] with weapon attacks, the target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or get {{cond|Blinded}} for 2 turns
Line 617: Line 617:
|rowspan="2" style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-713|-731}}
|rowspan="2" style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-713|-731}}
|-
|-
! scope="row"| {{MdRarityItem|Justiciar's Greatshield}}
| {{MdRarityItem|Justiciar's Greatshield}}
|
|
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}})
*Gain an action to create a 2 m / 6.5 ft radius cloud of magical {{sai|Darkness}} where you stand that lingers for 2 turns, and immediately attempt to {{sai|Hide}} ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Circle of Bones}}
| {{MdRarityItem|Circle of Bones}}
|
|
*Allied [[Undead]] within 6 m / 20 ft gain [[resistance]] to {{DamageColor|Physical|Physical}} damage
*Allied [[Undead]] within 6 m / 20 ft gain [[resistance]] to {{DamageColor|Physical|Physical}} damage
Line 632: Line 632:
*[[Mind Flayer Colony]] {{Coords|715|-49}}
*[[Mind Flayer Colony]] {{Coords|715|-49}}
|-
|-
! scope="row"| {{MdRarityItem|Callous Glow Ring}}
| {{MdRarityItem|Callous Glow Ring}}
|
|
*Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets
*Deal additional {{DamageColor|Radiant|2 Radiant}} damage against illuminated targets
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|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-819|-753}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-819|-753}}
|-
|-
! scope="row"| {{MdRarityItem|Killer's Sweetheart}}
| {{MdRarityItem|Killer's Sweetheart}}
|
|
*When you kill an enemy, your next [[Dice rolls#Attack rolls|attack roll]] can be chosen to be a [[Dice rolls#Critical hits|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}})
*When you kill an enemy, your next [[Dice rolls#Attack rolls|attack roll]] can be chosen to be a [[Dice rolls#Critical hits|critical hit]]. Once spent, this effect goes on cooldown ({{recharge|long rest}})
Line 644: Line 644:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-830|-726}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}}
| {{MdRarityItem|Dark Justiciar Half-Plate (Rare)}}
|
|
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]]
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]]
Line 652: Line 652:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}}
|-
|-
! scope="row"| {{MdRarityItem|Spear of Night}}
| {{MdRarityItem|Spear of Night}}
|
|
*Regular spear with +1 damage
*Regular spear with +1 damage
Line 659: Line 659:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-817|-753}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Helmet}}
| {{MdRarityItem|Dark Justiciar Helmet}}
|
|
*+1 bonus to [[saving throw|saving throws]] against [[spells]]
*+1 bonus to [[saving throw|saving throws]] against [[spells]]
Line 667: Line 667:
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-822|-753}}
|style="text-align: center;"| [[Gauntlet of Shar]] {{Coords|-822|-753}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Helm}}
| {{MdRarityItem|Dark Justiciar Helm}}
|
|
*While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks
*While being [[obscured]], you gain +1 bonus to [[saving throws]] against attacks
Line 674: Line 674:
|style="text-align: center;"| [[Shadowfell]] {{Coords|-544|-1447}} & {{Coords|-516|-1397}}
|style="text-align: center;"| [[Shadowfell]] {{Coords|-544|-1447}} & {{Coords|-516|-1397}}
|-
|-
! scope="row"| {{MdRarityItem|Moonlight Glaive}}
| {{MdRarityItem|Moonlight Glaive}}
|
|
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d4 Radiant}} damage with this weapon
Line 682: Line 682:
|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
|style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}}
| {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}}
|
|
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]]
*While being [[obscured]], gain [[advantage]] on [[Stealth]] [[ability check|ability checks]]
Line 691: Line 691:
|rowspan="4" style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
|rowspan="4" style="text-align: center;"| [[Shadowfell]] {{Coords|-604|-1431}}
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}}
| {{MdRarityItem|Dark Justiciar Gauntlets (Rare)}}
|
|
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with your weapons
*Deal additional {{DamageColor|Necrotic|1d4 Necrotic}} damage with your weapons
Line 697: Line 697:
*Gain an action to curse the target for 2 turns. If the target enters an [[obscured]] area or remains in it at the start of their turn, they must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or suffer {{DamageColor|Necrotic|2d8 Necrotic}} damage ({{recharge|Per turn}})
*Gain an action to curse the target for 2 turns. If the target enters an [[obscured]] area or remains in it at the start of their turn, they must succeed [[DC]] 14 [[Charisma]] [[saving throw|save]] or suffer {{DamageColor|Necrotic|2d8 Necrotic}} damage ({{recharge|Per turn}})
|-
|-
! scope="row"| {{MdRarityItem|Dark Justiciar Boots}}
| {{MdRarityItem|Dark Justiciar Boots}}
|
|
*[[Dexterity]] [[saving throw|saving throws]] +1
*[[Dexterity]] [[saving throw|saving throws]] +1
*Gain an ability to teleport yourself to an unoccupied, [[obscured]] spot up to 18 m / 60 ft away ({{recharge|short rest}})
*Gain an ability to teleport yourself to an unoccupied, [[obscured]] spot up to 18 m / 60 ft away ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Shar's Spear of Evening}}
| {{MdRarityItem|Shar's Spear of Evening}}
|
|
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]. On a hit with this spear against obscured targets, deal additional 1d6 damage
*While being [[obscured]], gain [[advantage]] on [[saving throw|saving throws]]. On a hit with this spear against obscured targets, deal additional 1d6 damage
Line 709: Line 709:
*Gain an ability to strike a target, rippling the hit through all creatures (including allies) around you in a 3 m / 10 ft radius, and leaving behind a 3 m / 10 ft radius {{sai|Darkness}} cloud that lingers for 3 turns ({{recharge|Short rest}})
*Gain an ability to strike a target, rippling the hit through all creatures (including allies) around you in a 3 m / 10 ft radius, and leaving behind a 3 m / 10 ft radius {{sai|Darkness}} cloud that lingers for 3 turns ({{recharge|Short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Selûne's Spear of Night}}
| {{MdRarityItem|Selûne's Spear of Night}}
|
|
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]]
*[[Advantage]] on [[Wisdom]] [[saving throw|saving throws]] and [[Perception]] [[ability check|ability checks]]
Line 729: Line 729:
! width =|Location
! width =|Location
|-
|-
! scope="row"| {{MdRarityItem|Spellcrux Amulet}}
| {{MdRarityItem|Spellcrux Amulet}}
|
|
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 6 and lower ({{recharge|long rest}})
*Gain an action to restore one [[Spells#Spell slots|spell slot]] of level 6 and lower ({{recharge|long rest}})
Line 735: Line 735:
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|576|-654}}
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|576|-654}}
|-
|-
! scope="row"| {{MdRarityItem|Wulbren's Hammer}}
| {{MdRarityItem|Wulbren's Hammer}}
|
|
*Deal additional {{DamageColor|Force|2d4 Force}} damage against objects
*Deal additional {{DamageColor|Force|2d4 Force}} damage against objects
Line 741: Line 741:
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|575|-649}}
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|575|-649}}
|-
|-
! scope="row"| {{MdRarityItem|Browbeaten Circlet}}
| {{MdRarityItem|Browbeaten Circlet}}
|
|
*While being {{cond|Threatened}}, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*While being {{cond|Threatened}}, gain a +1 bonus to [[Dice rolls#Save DCs|spell save DC]]
Line 747: Line 747:
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}}
|style="text-align: center;"| [[Moonrise Towers Prison]] {{Coords|572|-652}}
|-
|-
! scope="row"| {{MdRarityItem|Sharpened Snare Cuirass}}
| {{MdRarityItem|Sharpened Snare Cuirass}}
|
|
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
*Add your full [[Dexterity]] [[Abilities#Ability score modifiers|modifier]] to your [[AC]] while wearing this armour
Line 754: Line 754:
|rowspan="8" style="text-align: center;"| {{Coords|-174|-179}}
|rowspan="8" style="text-align: center;"| {{Coords|-174|-179}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of Crushing}}
| {{MdRarityItem|Gloves of Crushing}}
|
|
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
*Deal additional {{DamageColor|Physical|2 Bludgeoning}} damage with unarmed strikes, and gain a +1 bonus to unarmed [[Dice rolls#Attack rolls|attack rolls]] and [[Damage#Damage rolls|damage rolls]]
|-
|-
! scope="row"| {{MdRarityItem|Armour of Devotion}}
| {{MdRarityItem|Armour of Devotion}}
|
|
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}})
*Gain an action to restore one [[Paladin]] {{R|chaoat}} ({{recharge|long rest}})
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|-
|-
! scope="row"| {{MdRarityItem|Drakethroat Glaive}}
| {{MdRarityItem|Drakethroat Glaive}}
|
|
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon
*Enemies have [[disadvantage]] on [[saving throw|saving throws]] against your [[dragonborn]] breath weapon
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}})
*Cast {{sai|Draconic Elemental Weapon}} ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Ne'er Misser}}
| {{MdRarityItem|Ne'er Misser}}
|
|
*This weapon deals exclusively {{DamageColor|Force|Force}} damage
*This weapon deals exclusively {{DamageColor|Force|Force}} damage
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}})
*Cast {{sai|Magic Missile}} (level 3) ({{recharge|short rest}})
|-
|-
! scope="row"| {{MdRarityItem|Poisoner's Ring}}
| {{MdRarityItem|Poisoner's Ring}}
|
|
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}})
*Gain an action to curse an enemy; The target must succeed [[DC]] 14 [[Constitution]] [[saving throw|save]] or become [[vulnerable]] to {{DamageColor|Poison|Poison}} damage for 10 turns ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Ring of Spiteful Thunder}}
| {{MdRarityItem|Ring of Spiteful Thunder}}
|
|
*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
*When you deal damage to a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Marksmanship Hat}}
| {{MdRarityItem|Marksmanship Hat}}
|
|
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to ranged weapon and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
|-
|-
! scope="row"| {{MdRarityItem|Halberd of Vigilance}}
| {{MdRarityItem|Halberd of Vigilance}}
|
|
*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon
*Deal additional {{DamageColor|Force|1d4 Force}} damage with this weapon
Line 793: Line 793:
|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}}
|rowspan="8" style="text-align: center;"| {{Coords|-164|-168}}
|-
|-
! scope="row"| {{MdRarityItem|Gloves of The Duellist}}
| {{MdRarityItem|Gloves of The Duellist}}
|
|
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
*+2 bonus to melee weapon [[Dice rolls#Attack rolls|attack rolls]] when holding a weapon in the main hand and no weapon in the free hand. Shields equipped in the free hand also work
|-
|-
! scope="row"| {{MdRarityItem|Sentinel Shield}}
| {{MdRarityItem|Sentinel Shield}}
|
|
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls
*[[Advantage]] on [[Perception]] [[ability check|ability checks]] and a +3 bonus to [[Initiative]] rolls
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
*Gain an action to expend your {{action|reaction}} and bash with this shield when hit by an enemy, knocking them {{cond|Prone}} for 1 turn if they fail their [[Dexterity]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]]
|-
|-
! scope="row"| {{MdRarityItem|Enraging Heart Garb}}
| {{MdRarityItem|Enraging Heart Garb}}
|
|
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns
*While you are {{cond|Rage|Raging}}, gain {{cond|Wrath}} for 2 turns
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
*Increase your [[Constitution]] by 2 (max 20) while wearing this armour
|-
|-
! scope="row"| {{MdRarityItem|Fistbreaker Helm}}
| {{MdRarityItem|Fistbreaker Helm}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Initiative]] rolls
*+1 bonus to [[Initiative]] rolls
|-
|-
! scope="row"| {{MdRarityItem|Bigboy's Chew Toy}}
| {{MdRarityItem|Bigboy's Chew Toy}}
|
|
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}})
*Gain an action to {{sai|Enlarge}} yourself for 10 turns ({{recharge|long rest}})
|-
|-
! scope="row"| {{MdRarityItem|Titanstring Bow}}
| {{MdRarityItem|Titanstring Bow}}
|
|
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
*Deal additional damage equal to your [[Strength]] [[Abilities#Ability score modifiers|modifier]] with this bow
|-
|-
! scope="row"| {{MdRarityItem|Slicing Shortsword}}
| {{MdRarityItem|Slicing Shortsword}}
|
|
*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target
*When you attack with [[advantage]], the attack inflicts 2 turns of {{cond|Bleeding}} unto the target
|-
|-
! scope="row"| {{MdRarityItem|Gauntlets of Surging Accuracy}}
| {{MdRarityItem|Gauntlets of Surging Accuracy}}
|
|
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn
*When you use {{sai|Action Surge}}, gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] for the rest of your turn
Line 830: Line 830:
|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}}
|rowspan="3" style="text-align: center;"| {{Coords|-164|-168}}
|-
|-
! scope="row"| {{MdRarityItem|Dwarven Splintmail}}
| {{MdRarityItem|Dwarven Splintmail}}
|
|
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1
*Incoming {{DamageColor|Physical|Piercing}} damage is reduced by 1
Line 837: Line 837:
*[[Disadvantage]] on [[Stealth]] ability checks
*[[Disadvantage]] on [[Stealth]] ability checks
|-
|-
! scope="row"| {{MdRarityItem|Render of Mind and Body}}
| {{MdRarityItem|Render of Mind and Body}}
|
|
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon
*When you attack with [[advantage]], deal additional {{DamageColor|Psychic|1d8 Psychic}} damage with this weapon
|-
|-
! scope="row"| {{MdRarityItem|Circlet of Hunting}}
| {{MdRarityItem|Circlet of Hunting}}
|
|
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}}  
*Gain a 1d4 bonus to [[Dice rolls#Attack rolls|attack rolls]] against targets marked by {{sai|Hunter's Mark}}, {{sai|True Strike}}, {{sai|Faerie Fire}}, or {{sai|Guiding Bolt}}  
Line 847: Line 847:
|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}}
|rowspan="7" style="text-align: center;"| {{Coords|-128|-193}}
|-
|-
! scope="row"| {{MdRarityItem|Boots of Arcane Bolstering}}
| {{MdRarityItem|Boots of Arcane Bolstering}}
|
|
*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns
*On {{sai|Dash}} or similar action, gain {{cond|Arcane Charge}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Risky Ring}}
| {{MdRarityItem|Risky Ring}}
|
|
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
*[[Advantage]] on [[Dice rolls#Attack rolls|attack rolls]], but [[disadvantage]] on [[saving throw|saving throws]]
|-
|-
! scope="row"| {{MdRarityItem|Ring of Free Action}}
| {{MdRarityItem|Ring of Free Action}}
|
|
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}}
*Immunity to being {{cond|Paralysed}}, {{cond|Restrained}}, or impeded by {{cond|Difficult Terrain}}
|-
|-
! scope="row"| {{MdRarityItem|Robe of Exquisite Focus}}
| {{MdRarityItem|Robe of Exquisite Focus}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
|-
|-
! scope="row"| {{MdRarityItem|Thunderskin Cloak}}
| {{MdRarityItem|Thunderskin Cloak}}
|
|
*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
*When you are hit by a {{cond|Reverberation|Reverberating}} target, they must succeed [[DC]] 13 [[Constitution]] [[saving throw|save]] or get {{cond|Dazed}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Hat of Storm Scion's Power}}
| {{MdRarityItem|Hat of Storm Scion's Power}}
|
|
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
*When you deal {{DamageColor|Thunder|Thunder}} damage, once per attack, gain {{cond|Arcane Acuity}} for 2 turns
|-
|-
! scope="row"| {{MdRarityItem|Absolute's Protector}}
| {{MdRarityItem|Absolute's Protector}}
|
|
*If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped
*If you have the [[Brand of the Absolute]], all incoming damage is reduced by 1 while having this shield equipped
Line 882: Line 882:
*Upper floor {{Coords|-140|-195}} <onlyinclude><abbr title="Before confronting Ketheric Thorm." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
*Upper floor {{Coords|-140|-195}} <onlyinclude><abbr title="Before confronting Ketheric Thorm." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly></onlyinclude>
|-
|-
! scope="row"| {{MdRarityItem|Argument Solver}}
| {{MdRarityItem|Argument Solver}}
|
|
*Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] while in the cloud ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional {{DamageColor|Poison|Poison}} damage equal to your [[proficiency bonus]]. The strike creates a 1.5 m / 5.0 ft radius cloud of noxious fumes for 3 turns, {{cond|Poisoned|Poisoning}} the target if they fail their [[Constitution]] [[saving throw|save]] against your [[Dice rolls#Save DCs|spell save DC]] while in the cloud ({{recharge|short rest}})
Line 888: Line 888:
|style="text-align: center;"| {{Coords|-194|-180}}
|style="text-align: center;"| {{Coords|-194|-180}}
|-
|-
! scope="row"| {{MdRarityItem|Very Heavy Greataxe}}
| {{MdRarityItem|Very Heavy Greataxe}}
|
|
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}})
*Gain a cleave attack that strikes all targets at half weapon damage with bonus {{DamageColor|Physical|1d6 Slashing}} damage, but puts you {{cond|Off Balance}} for 1 turn ({{recharge|short rest}})
Line 894: Line 894:
|style="text-align: center;"| {{Coords|-152|-191}}
|style="text-align: center;"| {{Coords|-152|-191}}
|-
|-
! scope="row"| {{MdRarityItem|Derivation Cloak}}
| {{MdRarityItem|Derivation Cloak}}
|
|
*When you {{cond|Poisoned|Poison}} a target, regain {{DamageColor|Healing|1d4 hit points}}
*When you {{cond|Poisoned|Poison}} a target, regain {{DamageColor|Healing|1d4 hit points}}
Line 900: Line 900:
|style="text-align: center;"| {{Coords|-135|-174}}
|style="text-align: center;"| {{Coords|-135|-174}}
|-
|-
! scope="row"| {{MdRarityItem|Coldbrim Hat}}
| {{MdRarityItem|Coldbrim Hat}}
|
|
*On applying condition to an enemy, once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
*On applying condition to an enemy, once per turn and attack, inflict 2 turns of {{cond|Encrusted with Frost}} upon the target(s)
Line 906: Line 906:
|style="text-align: center;"| {{Coords|-155|-173}}
|style="text-align: center;"| {{Coords|-155|-173}}
|-
|-
! scope="row"| {{MdRarityItem|Shadow Lantern}}
| {{MdRarityItem|Shadow Lantern}}
|
|
*Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]]
*Unlike the [[Moonlantern]], this lantern doesn't grant immunity to the [[Shadow Curse (Condition)|Shadow Curse]]
Line 913: Line 913:
|style="text-align: center;"| {{Coords|-150|-165}}
|style="text-align: center;"| {{Coords|-150|-165}}
|-
|-
! scope="row"| {{MdRarityItem|Cloak of Elemental Absorption}}
| {{MdRarityItem|Cloak of Elemental Absorption}}
|
|
*Gain an action to half the damage of the next elemental attack targeting you, and deal additional 1d6 damage of that element on your next weapon attack ({{recharge|short rest}})
*Gain an action to half the damage of the next elemental attack targeting you, and deal additional 1d6 damage of that element on your next weapon attack ({{recharge|short rest}})
Line 919: Line 919:
|style="text-align: center;"| {{Coords|-166|-169}}
|style="text-align: center;"| {{Coords|-166|-169}}
|-
|-
! scope="row"| {{MdRarityItem|Spineshudder Amulet}}
| {{MdRarityItem|Spineshudder Amulet}}
|
|
*When you deal damage with a ranged [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s)
*When you deal damage with a ranged [[Spells|spell]] that uses [[Dice rolls#Attack rolls|attack rolls]], once per attack, inflict 2 turns of {{cond|Reverberation}} upon the target(s)
Line 925: Line 925:
|style="text-align: center;"| {{Coords|-171|-195}}
|style="text-align: center;"| {{Coords|-171|-195}}
|-
|-
! scope="row"| {{MdRarityItem|Myrkulite Scourge}}
| {{MdRarityItem|Myrkulite Scourge}}
|
|
*Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with this weapon
*Deal additional {{DamageColor|Necrotic|1d6 Necrotic}} damage with this weapon
Line 935: Line 935:
*[[Mind Flayer Colony]] {{Coords|-161|-204}}
*[[Mind Flayer Colony]] {{Coords|-161|-204}}
|-
|-
! scope="row"| {{MdRarityItem|Ring of Exalted Marrow}}
| {{MdRarityItem|Ring of Exalted Marrow}}
|
|
*Cast {{sai|Exhort the Risen}} ({{recharge|long rest}})
*Cast {{sai|Exhort the Risen}} ({{recharge|long rest}})
Line 942: Line 942:
|style="text-align: center;"| [[Moonrise Towers Rooftop]] {{Coords|-152|-176}}
|style="text-align: center;"| [[Moonrise Towers Rooftop]] {{Coords|-152|-176}}
|-
|-
! scope="row"| {{MdRarityItem|Blade of Oppressed Souls}}
| {{MdRarityItem|Blade of Oppressed Souls}}
|
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
Line 949: Line 949:
|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}}
|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}}
|-
|-
! scope="row"| {{MdRarityItem|Circlet of Mental Anguish}}
| {{MdRarityItem|Circlet of Mental Anguish}}
|
|
*When an enemy fails a [[Charisma]], [[Intelligence]], or [[Wisdom]] [[saving throw]] against your [[Spells|spell]] or [[All spells#Cantrips|cantrip]], regain {{DamageColor|Healing|1d4 hit points}}
*When an enemy fails a [[Charisma]], [[Intelligence]], or [[Wisdom]] [[saving throw]] against your [[Spells|spell]] or [[All spells#Cantrips|cantrip]], regain {{DamageColor|Healing|1d4 hit points}}
Line 955: Line 955:
|rowspan="2" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}}
|rowspan="2" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|747|-38}}
|-
|-
! scope="row"| {{MdRarityItem|Braindrain Gloves}}
| {{MdRarityItem|Braindrain Gloves}}
|
|
*When you deal {{DamageColor|Psychic|Psychic}} damage, inflict 2 turns of {{cond|Mental Fatigue}} upon the target(s)
*When you deal {{DamageColor|Psychic|Psychic}} damage, inflict 2 turns of {{cond|Mental Fatigue}} upon the target(s)
|-
|-
! scope="row"| {{MdRarityItem|Infernal Rapier}}
| {{MdRarityItem|Infernal Rapier}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]]
Line 967: Line 967:
|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|676|39}}
|style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|676|39}}
|-
|-
! scope="row"| {{MdRarityItem|Ketheric's Warhammer}}
| {{MdRarityItem|Ketheric's Warhammer}}
|
|
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
*Deal additional {{DamageColor|Psychic|1d4 Psychic}} damage with this weapon
Line 973: Line 973:
|rowspan="3" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|861|-23}}
|rowspan="3" style="text-align: center;"| [[Mind Flayer Colony]] {{Coords|861|-23}}
|-
|-
! scope="row"| {{MdRarityItem|Reaper's Embrace}}
| {{MdRarityItem|Reaper's Embrace}}
|
|
*All incoming damage is reduced by 2
*All incoming damage is reduced by 2
Line 980: Line 980:
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
*[[Disadvantage]] on [[Stealth]] [[ability check|ability checks]]
|-
|-
! scope="row"| {{MdRarityItem|Ketheric's Shield}}
| {{MdRarityItem|Ketheric's Shield}}
|
|
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
*+1 bonus to [[Dice rolls#Save DCs|spell save DC]] and [[Spells|spell]] [[Dice rolls#Attack rolls|attack rolls]]
Line 995: Line 995:
! width =|Location
! width =|Location
|-
|-
! scope="row"| {{MdRarityItem|Devotee's Mace}}
| {{MdRarityItem|Devotee's Mace}}
|
|
*Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon
*Deal additional {{DamageColor|Radiant|1d8 Radiant}} damage with this weapon
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