Wild Magic: Enchant Weapons: Difference between revisions

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== Description ==
== Description ==
Each creature within <code>6m / 20ft</code> has their main weapon enchanted.
Each creature within {{C|6m / 20ft}} has their main weapon enchanted.


Their next weapon attack is a Critical Hit and deals an additional <span style="color:crimson">1d4 Force damage</span>.
Their next weapon attack is a Critical Hit and deals an additional <span style="color:#cc3333">1d4 Force damage</span>.


== Properties ==
== Properties ==
[[File:Wild Magic Enchant Weapons Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
<code>Free Action </code>
* [[Wild Magic#Wild Magic Surge Effects|Wild Magic Surge Effects]]
* [[Wild Magic#Wild Magic Surge Effects|Wild Magic Surge Effects]]
* Range: {{C|[[File:Range Icons.png|frameless|25px]] 6m / 20ft}}


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Wild Magic Enchant Weapons Icon.png|frameless|upright=0.1]] Wild Magic: Enchant Weapons</strong>
| <strong>[[File:Wild Magic Enchant Weapons Icon.png|frameless|upright=0.1]] Wild Magic: Enchant Weapons</strong>
|-
|-
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: Until Long Rest</code>
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: Until Long Rest}}
* The next attack with this weapon is a Critical Hit and deals an additional <span style="color:crimson">1d4 Force damage</span>.
* The next attack with this weapon is a Critical Hit and deals an additional <span style="color:#cc3333">1d4 Force damage</span>.
|}
|}

Revision as of 15:49, 25 May 2022

Wild Magic: Enchant Weapons is a Magic Surge Effect of Wild Magic Sorcerers. This ability allows them to magically empower weapon of every creature in an area, making the weapon do extra Force damage to enemies.

Description

Each creature within 6m / 20ft has their main weapon enchanted.

Their next weapon attack is a Critical Hit and deals an additional 1d4 Force damage.

Properties