Incite increases ally movement speed. Changed "incite enemies" to "incite allies"
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(Incite increases ally movement speed. Changed "incite enemies" to "incite allies") |
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{{ActionPage | {{ActionPage | ||
|image=Wild Shape Wolf.webp | | image = Wild Shape Wolf.webp | ||
|summary='''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s. | | summary = '''Wild Shape: Wolf''' is a [[Wild Shape]] form available to [[Druid]]s. | ||
|description = | | description = Assume the shape of a dire wolf that can {{SAI|Inciting Howl (Wolf)|Incite}} allies and {{SAI|Exposing Bite|Distract}} enemies. The dire wolf has a starting health of {{Hp|18}} that increase every two druid levels. | ||
|cost = action, wldshp | | extra description = While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your [[Intelligence]], [[Wisdom]], and [[Charisma]] scores. | ||
|additional=[[File:Wolf Portrait.png|frameless|upright=1.5|left]] | |||
When your beast form drops to 0 [[Hit Points|hit points]], you revert to your normal form. | |||
| cost = action, wldshp | |||
| additional = [[File:Wolf Portrait.png|frameless|upright=1.5|left]] | |||
Wolf shape has the following physical attributes: | Wolf shape has the following physical attributes: | ||
{{AttributeBlock|17|15|15|hp=18|ac=14}} | {{AttributeBlock|17|15|15|hp=18|ac=14}} | ||
| | {{clear}} | ||
|class learns at level 2 = Druid | {{SmallIcon|Creature Speed Icon.png}} [[Movement speed]] increased by {{Distance|m=3|ft=10}}. | ||
=== Abilities === | |||
==== {{SAI|Bite (Dire Wolf)|Bite|w=40}} ==== | |||
* Bite a target to deal {{DamageText|2d6 + Strength Modifier|Piercing}} damage. | |||
==== {{SAI|Inciting Howl (Wolf)|Inciting Howl|w=40}} ==== | |||
* Gather your pack. Each ally within earshot can move an additional {{Distance|m=3|ft=10}} during their next turn. | |||
==== {{SAI|Exposing Bite|w=40}} ==== | |||
* Nip at a target to deal {{DamageText|1d4 + Strength Modifier|Piercing}} damage and distract it. If your attack hits, the next attack against the target from within {{Radius|m=1.5|ft=5}} will be a [[Critical Hit]]. | |||
==== {{SAI|Pack Tactics|w=40}} ==== | |||
* Creature has {{Advantage}} on [[Attack Rolls]] against a target if one of its allies is within {{Distance|m=3|ft=10}} of the target and isn't Incapacitated. | |||
| higher levels = *At Level 4, the maximum HP becomes 25. | |||
*At Level 6, the maximum HP becomes 35. | |||
*At Level 8, the maximum HP becomes 49. | |||
*At Level 10, the maximum HP becomes 69. | |||
*At Level 12, the maximum HP becomes 97. | |||
| variant of = Wild Shape | |||
| class learns at level 2 = Druid | |||
}} | }} | ||
{{DruidNavbox}} |