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Wild Shape: Wolf

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Wild Shape: Wolf is a Wild Shape form available to Druids.

Description

Assume the shape of a dire wolf that can InciteIncite allies and DistractDistract enemies. The dire wolf has a starting health of 18 hit points 18 hit points that increase every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Properties

Cost:
Action + Wild Shape Charge

At Higher Levels

The hit points and damage of the Wolf form increase with druid level, as shown in the table below:

Druid level Hit points Bonus damage
BiteBite Exposing BiteExposing Bite
4 25 1d6 1d6
6 35 1d6 1d6
8 49 1d8 1d8
10 69 1d8 1d8
12 97 1d10 1d10

Condition: Wild Shape: Dire Wolf

Wild Shape: Dire WolfWild Shape: Dire Wolf
  • Wild shaped into a Dire Wolf

Creature: Dire Wolf (wild shape)

STR

17
(+3)

DEX

15
(+2)

CON

15
(+2)

Hit Points

18

Armour Class

14

BiteBite (Action)
Bite a target.
Inciting HowlInciting Howl (Action)
Gather your pack. Each ally within earshot can move an additional 3 m / 10 ft during their next turn. (Recharge: Per combat Recharge: Per combat.)
Exposing BiteExposing Bite (Action)
Nip at a target and distract it. If your attack hits, the next attack against the target from within 2 m / 7 ft will be a Critical Hit. (Recharge: Short rest Recharge: Short rest.)
Pack TacticsPack Tactics
When an ally is within 3 m / 10 ft of your target and is not Incapacitated Incapacitated, your Attack rolls against the target have Advantage Icon.png Advantage.

How to learn

Classes:

This action is a variation of:
Wild ShapeWild Shape