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Absolute Consumption (Stage 5) (Condition)
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- All of the creature's abilities are reduced by 9. When this effect ends, it drops Prone
- Regain 10d10Hit Points
Condition: Prone
Prone
Duration: 1 turn
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
- Attacks against a Prone creature have Advantage if made within 3 m (10 ft) of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m (5 ft) of Movement Speed to stand up.
Sources of Absolute Consumption
Creatures with Absolute Consumption
None defined in the wiki database











