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Consume Souls (tactician)

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Consume Souls is a bonus action available to Raphael, that lets him absorb souls from Soul Pillars to regain hit points and restore Punish Divinity Punish Divinity.

Description

Absorb a soul from each Soul Pillar still standing to spend on powerful spells.

Regain 3d6hit pointshit points and restore your Punish Divinity Punish Divinity every time you absorb souls in this way.

Properties

Cost
Bonus Action
Healing: 3~18
3d6HealingHealing (per Soul Pillar)
Details
 Range: 30 m / 100 ft
Recharge: Per turn

Condition: Punish Divinity

Punish Divinity Punish Divinity
  • When hit with Damage TypesRadiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature Soul Wrenched Soul Wrenched

How to learn

Used by creatures: Raphael