Dispel Evil And Good: Break Enchantment

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Dispel Evil and Good Break Enchantment.webp

Dispel Evil and Good: Break Enchantment is a level 5 abjuration spell. This is only available after casting Dispel Evil and Good Dispel Evil and Good on yourself. This spell allows spellcasters to break enchantments cast on allies from otherworldly creatures.

Description

Touch a creature that is Charmed Charmed, Frightened Frightened, or Malefic Possession Possessed by an otherworldly entity to free its mind.

Properties

Cost
Action + Level 5 Spell Slot
Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

(Information not yet added.)

External Links[edit | edit source]