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Sentinel: Snare

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Sentinel: Snare is a passive feature obtainable by the Sentinel Feat. Users of this feature are able to stop enemies in their tracks if you hit them with an Opportunity Attack.

Description

When you hit a creature with an Opportunity Attack, it can no longer move for the rest of its turn.

Condition: Sentinel Foe

Sentinel FoeSentinel Foe

Duration Icons.png Duration: 1 turn

How to learn

Bugs

  • When used by unarmed characters, such as monks and druids in Wild Shape, the Damage Roll is empty in the combat log as this passive forces a melee weapon attack via Target_Sentinel_AttackOfOpportunity instead of the typical UseAttack() function. Unarmed StrikeUnarmed Strike damage will still be correctly dealt.