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Drilldown: conditions
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conditions > stack id :
BURNING or
END_ALLYBUFF_VOLO or
TWN_DISTILLERY_ELEM_STATUS or
None
& status groups :
SG_Condition or
SG_Surface
& condition dc:
None
& condition2 dc:
None
Use the filters below to narrow your results.
name:
None (7) ·
AllowLeaveDisallowJoinCombat (1) ·
ApplyToDead (4) ·
Burning (4) ·
DisableCombatlog (2) ·
DisableImmunityOverhead (1) ·
DisableOverhead (6) ·
DisablePortraitIndicator (1) ·
IgnoredByImmobilized (1) ·
IgnoreResting (10) ·
InitiateCombat (23) ·
IsInvulnerableVisible (1) ·
OverheadOnTurn (18) ·
TickingWithSource (2)
Showing below up to 42 results in range #1 to #42.
B
C
D
F
G
H
- Hold Monster (Condition)
- Hold Person (Condition)
- Holy Fire (Condition)
- Hypnotised (Condition)
- Hysterical (Condition)
I
L
M
P
- Paralysed (Karabasan's Gift) (Condition)
- Petrified (Condition)
- Prone (Condition)
- Purple Worm Toxin (Condition)
R
S
- Sacrificial Lamb (Condition)
- Serpent Fang Toxin (Condition)
- Sleeping (Condition)
- Soul Caged (Condition)
- Spore Servant (Condition)
- Stench of Death (Condition)
- Stunned (Condition)