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Drilldown: conditions

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conditions > status groups: None & tick type : end turn or None & properties : ApplyToDead or IgnoreResting or IsInvulnerableVisible & condition2 name : Blinded or Other or None

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types:
stack id:
None (25) · ENCUMBERED (2) · INVULNERABLE (2)
status groups: (Click arrow to add another value)
tick type: (Click arrow to add another value)
stack type:
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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