Drilldown: conditions

conditions > stack id: None & properties : ApplyToDead or InitiateCombat or MultiplyEffectsByDuration & condition2 name : Other or None

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Fractured Psyche (2) · Shattered Psyche (2)
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condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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