Drilldown: conditions

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conditions > status groups : SG_Cursed or SG_Light or SG_Poisoned & properties : ApplyToDead or ExcludeFromPortraitRendering or InitiateCombat or Other & condition2 name: None

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name:
At Death's Door (3) · Poisoned (2)
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condition name:
condition save:
condition dc:
condition2 save:
condition2 dc:
condition3 name:
condition3 save:
condition3 dc:

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