Drilldown: conditions

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conditions > types: None & stack id: None & properties : ApplyToDead or BringIntoCombat or InitiateCombat or Other & condition3 name: None

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Fractured Psyche (2) · Shattered Psyche (2)
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condition save:
condition dc:
condition2 name:
condition2 save:
condition2 dc:
condition3 name: (Click arrow to add another value)
condition3 save:
condition3 dc:

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