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Exploding Flumph (Condition)
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- This spirit will explode at the end of the turn. Each creature within 2 m (7 ft) must succeed a Dexterity Saving Throw or take 1d6Force.
Notes
- The spell save DC of the explosion is calculated based on the summoner's Constitution modifier.
Sources of Exploding Flumph
None defined in the wiki database
Creatures with Exploding Flumph
Brief preview
Explodes at end of turn, dealing 1d6 force to all within 2 m (7 ft) who fail a DEX saving throw.





