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Exploding Flumph (Condition)

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  • This spirit will explode at the end of the turn. Each creature within 2 m (7 ft) must succeed a Dexterity Saving ThrowSaving Throw or take 1d6ForceForce.

Notes

  • The spell save DC of the explosion is calculated based on the summoner's Constitution modifier.

Sources of Exploding Flumph

None defined in the wiki database

Creatures with Exploding Flumph

Brief preview

Explodes at end of turn, dealing 1d6 force to all within 2 m (7 ft) who fail a DEX saving throw.