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Drilldown: conditions
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conditions > stack id:
None
& properties :
BringIntoCombat or
IgnoredByImmobilized or
OverheadOnTurn
Use the filters below to narrow your results.
Banished (1) ·
Befuddled (1) ·
Catatonic (1) ·
Confused Stupor (1) ·
Ethereal Escape (1) ·
Fractured Psyche (2) ·
Frozen (1) ·
Glimpse of Freedom (1) ·
Grappled (1) ·
Harm (1) ·
Hexed: Charisma (1) ·
Hexed: Constitution (1) ·
Hexed: Dexterity (1) ·
Hexed: Intelligence (1) ·
Hexed: Strength (1) ·
Hexed: Wisdom (1) ·
Hold Monster (1) ·
Hold Person (1) ·
Houndmaster's Prey (1) ·
Hunter's Mark Quarry (1) ·
Infernal Stun (1) ·
Insect Plague (1) ·
Lethargic (1) ·
Malfunctioning (1) ·
Mind Mastery (1) ·
Mirth-Wracked (1) ·
Pacified (1) ·
Paralysed (1) ·
Paralysed (Karabasan's Gift) (1) ·
Prone (1) ·
Ritual Component (1) ·
Shar-Stricken (1) ·
Shattered Psyche (2) ·
Sleeping (1) ·
Soul Caged (1) ·
Stunned (1) ·
The Wasting Quiet (1)
Showing below up to 39 results in range #1 to #39.
B
C
E
F
G
H
- Hexed: Dexterity (Condition)
- Hexed: Intelligence (Condition)
- Hexed: Strength (Condition)
- Hexed: Wisdom (Condition)
- Hold Monster (Condition)
- Hold Person (Condition)
- Houndmaster's Prey (Condition)
- Hunter's Mark Quarry (Condition)
I
L
M
P
- Pacified (Condition)
- Paralysed (Condition)
- Paralysed (Karabasan's Gift) (Condition)
- Prone (Condition)
R
S
- Shar-Stricken (Condition)
- Shattered Psyche (Condition)
- Shattered Psyche (Full-illithid) (condition)
- Sleeping (Condition)
- Soul Caged (Condition)
- Stunned (Condition)