Endings: Difference between revisions

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22 bytes removed ,  4 November 2023
→‎Scenes that occur "after leaving" the Docks: It's possible to have this scene with the player-character only, and no wyll
(→‎Scenes that occur "after leaving" the Docks: It's possible to have this scene with the player-character only, and no wyll)
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The camera will open on an unspecified portion of Avernus, and display Karlach and whoever came with her appearing out of a Portal. Karlach's engine stabilizes, she whips out some cigars, and the present characters run forward into the horizon where impending battle awaits them.
The camera will open on an unspecified portion of Avernus, and display Karlach and whoever came with her appearing out of a Portal. Karlach's engine stabilizes, she whips out some cigars, and the present characters run forward into the horizon where impending battle awaits them.
* To trigger this scene, the player ''must'' make specific choices during the earlier scene at the docks.
* To trigger this scene, the player ''must'' make specific choices during the earlier scene at the docks.
* The player must select Conversation options that result in Karlach either returning to Avernus with [[Wyll]] (allowed under certain conditions), or ''both'' the player-character and Wyll.
* The player must select Conversation options that result in Karlach returning to Avernus with [[Wyll]] (allowed under certain conditions) and/or the player-character.
* It is ''not known'' if completion of Karlach's engine-related quests influence the outcome of this scene.{{Verify}}
* It is ''not known'' if completion of Karlach's engine-related quests influence the outcome of this scene.{{Verify}}


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