Difficult Terrain: Difference between revisions

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* Non-surface areas created by spells such as {{SAI|Hunger of Hadar}}.
* Non-surface areas created by spells such as {{SAI|Hunger of Hadar}}.
* The overgrowth created by {{SAI|Plant Growth}} uniquely '''quarters''' movement speed.
* The overgrowth created by {{SAI|Plant Growth}} uniquely '''quarters''' movement speed.
The extra expenditure for movement also applies to [[Jump (Bonus Action)|Jumping]]. Furthermore, [[:Category:Movement-Expending Actions|Weapon actions that require expending movement]] will not function while the character is effected by '''Difficult Terrain'''. These include [[Brace (Ranged Weapon Action)|Brace (Ranged)]], [[Brace (Melee Weapon Action)|Brace (Melee)]], and [[Prepare (Weapon Action)|Prepare]].{{NavGameplay}}
The extra expenditure for movement also applies to [[Jump (Bonus Action)|Jumping]]. Furthermore, [[:Category:Movement-Expending Actions|Weapon actions that require expending movement]] will not function while the character is effected by '''Difficult Terrain'''. These include [[Brace (Ranged Weapon Action)|Brace (Ranged)]], [[Brace (Melee Weapon Action)|Brace (Melee)]], and [[Prepare (Weapon Action)|Prepare]].
 
{{NavGameplay/Mechanics}}


[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]

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