Steal a Githyanki Egg: Difference between revisions

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Formatting changes. Skill checks included.
(Added Reward from Havkelaag if egg is sold to him in Act 3)
(Formatting changes. Skill checks included.)
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== Walkthrough ==
== Walkthrough ==
Lady Esther (X:-43, Y:-128) is northeast of the Trielta Crags Waypoint in the Mountain Pass. Esther asks the party if they've seen the "stupid little hive" known as the crèche. She explains that she was chased off after trying to buy one of the githyanki eggs. The [[Society of Brilliance]] asked her to acquire one of their roe so they can incubate it and, once it hatches, raise the spawn in their tradition. Esther asks the party if they'd be willing to acquire an egg for her, and she'll reward the party handsomely for their service.
Lady Esther {{Coords|-43|-128}} is northeast of the Trielta Crags Waypoint in the Mountain Pass. Esther asks the party if they've seen the "stupid little hive" known as the crèche. She explains that she was chased off after trying to buy one of the githyanki eggs. The [[Society of Brilliance]] asked her to acquire one of their roe so they can incubate it and, once it hatches, raise the spawn in their tradition. Esther asks the party if they'd be willing to acquire an egg for her, and she'll reward the party handsomely for their service.


The party can insist upon payment upfront with a successful Persuasion check (DC 21), agree to do the task, refuse, or kill Esther outright.
The party can insist upon payment upfront with a successful {{Ability check|Persuasion|21}}, agree to do the task, refuse, or kill Esther outright.


=== Accessing the Monastery ===
=== Accessing the Monastery ===
[[File:Monastery Window Entrance Quest.jpg|thumb|The broken door to the Monastery leads the way in.]]
[[File:Monastery Window Entrance Quest.jpg|thumb|The broken door to the Monastery leads the way in.]]
The Rosymorn Monastery is accessed from the Mountain Pass. Find the Cable Car Wheel (X:-47, Y:-74) and succeed in a Strength check (DC 15) to summon the cable car. Climb on the cable car and use the wheel to move towards the Monastery. Follow the path east until a cutscene triggers where a group of githyanki warriors shoot down some cultists. Unfortunately, the Rosymorn Monastery Doors are locked and magically enchanted, but there are broken windows that can be climbed through (X:64, Y:31) just west of the doors. Once inside, there are a number of drunk Kobolds who can be snuck past or killed. Move north to the giant crack in the wall. From here, jump up the rocks to get higher up on the Monastery.
The [[Rosymorn Monastery]] is accessed from the Mountain Pass. Find the Cable Car Wheel {{Coords|-47|-74}} and succeed in a {{Ability check|Strength|15}} to summon the cable car. Climb on the cable car and use the wheel to move towards the Monastery. Follow the path east until a cutscene triggers where a group of githyanki warriors shoot down some cultists. Unfortunately, the Rosymorn Monastery Doors are locked and magically enchanted, but there are broken windows that can be climbed through {{Coords|64|31}} just west of the doors. Once inside, there are a number of drunk Kobolds who can be snuck past or killed. Move north to the giant crack in the wall. From here, jump up the rocks to get higher up on the Monastery.


=== The Githyanki Crèche ===
=== The Githyanki Crèche ===
[[File:Monastery Roof Quest.jpg|thumb|Climb the cliffs to access the upper levels of the Monastery.]]
[[File:Monastery Roof Quest.jpg|thumb|Climb the cliffs to access the upper levels of the Monastery.]]
From upper floor, move north up the hall, then jump across the gap to the west. Move north, then west to find a set of crumbling stairs. Jump past the gaps to follow the stairs down. Once the stairs have been descended, move north and a barricade is on the western wall. Destroy it and walk through. Move north through the oak door, then keep moving west past the statue of Lathander. (Note: There is a lever on the wall (X;78, Y:49) that opens the monastery doors, which can make reentering the monastery easier)
From upper floor, move north up the hall, then jump across the gap to the west. Move north, then west to find a set of crumbling stairs. Jump past the gaps to follow the stairs down. Once the stairs have been descended, move north and a barricade is on the western wall. Destroy it and walk through. Move north through the oak door, then keep moving west past the statue of [[Lathander]]. (Note: There is a lever on the wall {{Coords|78|49}} that opens the monastery doors, which can make reentering the monastery easier)


After moving west, follow the stairs to north to reach the Monastery Basement (X:74, Y:80) where [[Crèche Y'llek]] resides. The githyanki are suspicious to outsiders - Lae'zel can smooth the way without any checks if she's in the party, or the party can gain access by persuading, intimidating, or deceiving the guards.
After moving west, follow the stairs to north to reach the Monastery Basement (X:74, Y:80) where [[Crèche Y'llek]] resides. The githyanki are suspicious to outsiders - [[Lae'zel]] can smooth the way without any checks if she's in the party, or the party can gain access by persuading, intimidating, or deceiving the guards.


=== Acquiring the Egg ===
=== Acquiring the Egg ===
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* This seems like an awful lot of fuss for one egg.
* This seems like an awful lot of fuss for one egg.
* What will happen to this egg if it doesn't hatch?
* What will happen to this egg if it doesn't hatch?
* [PERSUASION] Why do you care so much about one dud egg? (DC 14)
* {{Ability check|Persuasion|14}}. Why do you care so much about one dud egg?


If Ko'kuu is asked why he cares so much, he says he was the last one of his brood to hatch. He wants the egg to have a fair shot. Choose "[PERSUASION] Let me help - I can take it somewhere safe" (DC 16) and Ko'kuu asks what the party will do with it:
If Ko'kuu is asked why he cares so much, he says he was the last one of his brood to hatch. He wants the egg to have a fair shot. Choose "{{Ability check|Persuasion|16}}. Let me help - I can take it somewhere safe" and Ko'kuu asks what the party will do with it:
* I'll raise it as if it were my own flesh and blood.
* I'll raise it as if it were my own flesh and blood.
* I'll make the best omelette you've ever tasted.
* I'll make the best omelette you've ever tasted.
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Choose to raise it or to find another creche and Ko'kuu agrees to relinquish the egg. Unsurprisingly, claiming to make an omelette or sell the egg has him turn hostile.
Choose to raise it or to find another creche and Ko'kuu agrees to relinquish the egg. Unsurprisingly, claiming to make an omelette or sell the egg has him turn hostile.


If Ko'kuu is convinced to give up the egg, he provides [[Varsh Ko'kuu's Boots]], which can aid in approaching the egg. Once the egg is reached, interact with it to get the chance to pick it up, step on it, or leave it.
If Ko'kuu is convinced to give up the egg, he provides [[Varsh Ko'kuu's Boots]], which can aid in approaching the egg. Once the egg is reached, interact with it to get the chance to pick it up, step on it, or leave it. Stepping on it will make Varsh and the other Guthyanki hostile.


=== Returning to Esther ===
=== Returning to Esther ===
Once Esther is returned to, there are several options:
Once Esther is returned to, there are several options:
* Esther can be given the egg, to which she rewards the party, or told the egg was destroyed, which turns her hostile.
* Esther can be given the egg, to which she rewards the party, or told the egg was destroyed, which turns her hostile.
* Esther can be given an [[Owlbear]] egg and either convinced into believing it's the right egg (Nature DC 21), deceived to believe that the egg is more valuable to her (DC 21), or persuaded into having Esther trick her employers (DC 21).
* Esther can be given an [[Owlbear]] egg and either convinced into believing it's the right egg {{Ability check|Nature|21}}., deceived to believe that the egg is more valuable to her (DC 21), or persuaded into having Esther trick her employers (DC 21).
* The [[Dark Urge]] Origin has a unique option to kick the githyanki egg over the cliff right in front of Esther, which turns her hostile.
* The [[Dark Urge]] Origin has a unique option to kick the githyanki egg over the cliff right in front of Esther, which turns her hostile.
* The party can keep the egg for themselves and return it to the Lodge personally for a reward.
* The party can keep the egg for themselves and return it to the Lodge personally for a reward.
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