Template:Weapon action page: Difference between revisions

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Added ability to make extra damage instances conditional (w/ example)
(Hopefully fixed last cases where (Save to negate) was showing up incorrectly)
(Added ability to make extra damage instances conditional (w/ example))
Line 37: Line 37:
}}}} {{#if: {{{extra damage|}}} |
}}}} {{#if: {{{extra damage|}}} |
<dt> Extra damage:
<dt> Extra damage:
<dd> {{DamageInfo | {{{extra damage}}} | {{{extra damage type}}} }}
{{#if: {{{extra damage con|}}} |
}} {{#if: {{{extra damage 2|}}} |
<dd> {{DamageInfo | {{{extra damage}}} | {{{extra damage type}}} | con }} |
<dd> {{DamageInfo | {{{extra damage 2}}} | {{{extra damage type 2}}} }}
<dd> {{DamageInfo | {{{extra damage}}} | {{{extra damage type}}}}}
}} {{#if: {{{attack roll|}}} {{{range m|}}} {{{range ft|}}} {{{range|}}} {{{aoe|}}} {{{duration|}}} {{{recharge|}}} |
}}}} {{#if: {{{extra damage 2|}}} |
{{#if: {{{extra damage con 2|}}} |
<dd> {{DamageInfo | {{{extra damage 2}}} | {{{extra damage type 2}}} | con }} |
<dd> {{DamageInfo | {{{extra damage 2}}} | {{{extra damage type 2}}}}}
}}}} {{#if: {{{attack roll|}}} {{{range m|}}} {{{range ft|}}} {{{range|}}} {{{aoe|}}} {{{duration|}}} {{{recharge|}}} |
<dt> Details: <!-- If you add any more details below, remember to expand the list above too. -->
<dt> Details: <!-- If you add any more details below, remember to expand the list above too. -->
{{#if: {{{attack roll|}}} |
{{#if: {{{attack roll|}}} |
Line 207: Line 211:
{{clear}}
{{clear}}


= Profane Scourge =
{{WeaponActionPage
| name = Profane Scourge
| weapons = The Undead Bane
| description = Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
| damage = weapon
| damage type = Slashing
| damage modifier =
| extra damage = prof
| extra damage type = Slashing
| extra damage 2 = 2d6
| extra damage type 2 = Slashing
| extra damage con 2 = yes
| attack roll = yes
| range = weapon
| recharge = Short Rest
| condition = Bane
| condition save = STR
| condition duration = 3
}}
{{clear}}
----
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