Aylin: Difference between revisions

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|location = [[Shadowfell]]
|location = [[Shadowfell]]
|faction =
|faction =
|family = [[Deities#Selûne|Selûne]] (mother)
|class = Oath of Vengeance
|allies = [[Isobel]] (lover)
|family = [[Isobel]] (partner)<br>[[Deities#Selûne|Selûne]] (mother)
|allies = [[Isobel]]
|enemies = [[Ketheric Thorm]]<br>[[Balthazar]]<br>[[Shar]]
|enemies = [[Ketheric Thorm]]<br>[[Balthazar]]<br>[[Shar]]
|alt-name = Model
|alt-name = Model
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|alt-imagename3 =Chained Model
|alt-imagename3 =Chained Model
}}{{SpoilerWarning|act=2}}
}}{{SpoilerWarning|act=2}}
Dame '''Aylin''' is an [[aasimar]] NPC who appears in [[Baldur's Gate 3]]. She is first introduced during Act Two, and her story plays a key role in the mysteries surrounding the [[Shadow-Cursed Lands]] and [[Moonrise Towers]]. She can become a [[camp follower]] and later a [[temporary companion]].
{{Q|Feel my voice rattle your bones as I proclaim our victory.|Dame Aylin celebrating with the player}}
Dame '''Aylin''' is an [[aasimar]] and daughter of [[Selûne]] who appears in [[Baldur's Gate 3]]. She is first introduced during [[Act Two]], and her story plays a key role in the mysteries surrounding the [[Shadow-Cursed Lands]] and [[Moonrise Towers]]. She can become a [[camp follower]] and later a [[temporary companion]].


==Background==
== Overview ==
Dame Aylin, also known by the moniker of '''Nightsong''', is a daughter of the Goddess [[Deities#Selûne|Selûne]], and as a result is effectively immortal. Multiple characters, including the necromancer [[Balthazar]], have imprisoned or sought to imprison Aylin in order to exploit this immortality for their own purposes.
===Background===
Dame Aylin, also known by the moniker of '''Nightsong''', is a daughter of the Goddess [[Deities#Selûne|Selûne]], and as a result is effectively immortal. Many characters, including the necromancer [[Balthazar]], have imprisoned or sought to imprison Aylin in order to exploit this immortality for their own purposes.


Aylin's story is closely intertwined with that of the cleric, [[Isobel]]. At the conclusion of Act Two, under the right circumstances, the player will learn that Aylin and Isobel are (or were) lovers.
Aylin's story is closely intertwined with that of the cleric, [[Isobel]]. At the conclusion of Act Two, under the right circumstances, the player will learn that Aylin and Isobel are (or were) lovers.


== Act Two ==  
=== Related quests ===
* [[Find the Nightsong]]
* [[The Chosen of Shar]]
* [[Gather Your Allies]]
 
== Interactions ==
=== Act Two finale ===  
During the final stages of act two, Dame Aylin can be found imprisoned in the Shadowfell, being used as a source of immortality for [[Ketheric Thorm]]. Aylin can be killed (if [[Shadowheart]] is present), brought to Moonrise Towers by Balthazar, or set free. If she is set free, she will fly to Moonrise Towers, where she must be freed again during the confrontation with [[Ketheric]], and will then join the fight as an ally.
During the final stages of act two, Dame Aylin can be found imprisoned in the Shadowfell, being used as a source of immortality for [[Ketheric Thorm]]. Aylin can be killed (if [[Shadowheart]] is present), brought to Moonrise Towers by Balthazar, or set free. If she is set free, she will fly to Moonrise Towers, where she must be freed again during the confrontation with [[Ketheric]], and will then join the fight as an ally.


After defeating Ketheric, Aylin will reunite with Isobel (if she is alive), whom she believed dead. The two can become camp followers at this point.
After defeating Ketheric, Aylin will reunite with Isobel (if she is alive), whom she believed dead. The two can become camp followers at this point.


== Act Three ==
=== Act Three ===
{{SpoilerWarning|act=3}}
{{SpoilerWarning|act=3}}
While travelling in the city, the player can discover that the wizard [[Lorroakan]] is offering a reward in exchange for the Nightsong. Lorroakan can be convinced that Dame Aylin is dead, however if she is informed of his search, she will fly to [[Sorcerous Sundries]] to face him regardless, convinced that he will not stop searching for her.  
While travelling in the city, the player can discover that the wizard [[Lorroakan]] is offering a reward in exchange for the Nightsong. Lorroakan can be convinced that Dame Aylin is dead, however if she is informed of his search, she will fly to [[Sorcerous Sundries]] to face him regardless, convinced that he will not stop searching for her.  


The player can finally side with Lorroakan and capture Aylin, or side with Aylin and attack Lorroakan. If Lorroakan is killed, Aylin will appear dispirited. Party companions can offer their thoughts; that perhaps she is tired of revenge or was reminded of those who sought to use her in the past. After a long rest, she and Isobel will depart from camp to help a Selûne enclave outside the city. They will later be at [[High Hall]] during the final fight to lend aid.  
The player can finally side with Lorroakan and capture Aylin, or side with Aylin and attack Lorroakan. If Lorroakan is killed, Aylin will appear dispirited. Party companions can offer their thoughts; that perhaps she is tired of revenge or was reminded of those who sought to use her in the past. After a long rest, she and Isobel will depart from camp to help a Selûne enclave outside the city. They will later be at [[High Hall]] during the final fight to lend aid.  
If Aylin is allowed to be caged by Lorroakan, informing Isobel will incite her to travel to [[Ramazith's Tower]] to rescue Aylin. With Aylin caged and Lorroaken now immortal, she will ultimately be killed by him. A heartbroken Aylin will vow that she will kill the player's "children, and their children beside".
== History ==
Dame Aylin is an [[aasimar]], born of [[Selûne|Selûne's]] celestial womb. Over a hundred years ago, Aylin was was sent by her mother as an emissary to Isobel's town. The two met and fell in love at first sight.
[[Ketheric]] was distrustful of Aylin's intentions. Aylin believed he was threatened by her and Isobel's love for each other, but both understood that he was concerned for Aylin's status as an immortal. After Isobel died, a grief stricken Ketheric turned to [[Shar]]. Under the influence of the Lady of Loss, he and [[Balthazar]] lured Aylin to the Shadowfell where they trapped and caged her.
While trapped in the Shadowfell, Aylin's immortality was fed on by Ketheric, as she was murdered again and again by Shar's [[Dark Justiciar]]s as part of their trials to become anointed. Though imprisoned and having seen Isobel's dead body, she never stopped wishing that the two would be reunited, dreaming each night that Isobel would return to her.


==Gameplay==
==Gameplay==
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* If downed during combat, Aylin will attempt to regain 1 HP on the following turn. This healing can be prevented by certain effects, such as [[Bone Chill|Bone Chilled]], but she will continue attempting to heal on subsequent turns until she is finally up.
* If downed during combat, Aylin will attempt to regain 1 HP on the following turn. This healing can be prevented by certain effects, such as [[Bone Chill|Bone Chilled]], but she will continue attempting to heal on subsequent turns until she is finally up.


===Camp Recruitment===
===Camp recruitment===
It is possible for Aylin to become a partial camp follower if she survives the events of Act Two, but she will eventually leave the camp again upon resolution of certain quests in Act Three.
It is possible for Aylin to become a partial camp follower if she survives the events of Act Two, but she will eventually leave the camp again upon resolution of certain quests in Act Three.


===Temporary Companion===
===Temporary companion===
If summoned by {{SAI|Gather Your Allies (Class Action)}} she will be a [[temporary companion]] under the player's control.
If summoned by {{SAI|Gather Your Allies (Class Action)}} she will be a [[temporary companion]] under the player's control.


==Attacks and Abilities==
==Attacks and abilities==
==== {{SAI|Abjure Enemy|w=40}} ====
Dame Alyin is equipped with a [[Greatsword +1]], dealing a total of {{DamageText|2d6 + 5|Slashing}} damage. Her great sword has the regular actions: {{SAI|Main Hand Attack}}, {{SAI|Cleave}}, {{SAI|Pommel Strike}}, {{SAI|Lacerate}}.
* Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
 
{{Feature box|name=Abjure Enemy
|* Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]]
{{Range|m=18|ft=36}}
{{Range|m=18|ft=36}}
}}


==== {{IconLink|Searing Smite.webp|Lunar Smite|w=40}} ====
{{Feature box|name=Lunar Smite|image name=Searing Smite.webp
* Engulf your weapon in Selûne's light, an additional 1d6 Radiant damage and inflicting [[Holy Flame]] on a hit.
|* Engulf your weapon in Selûne's light, an additional 1d6 Radiant damage and inflicting {{cond|Holy Flame}} on a hit.
{{Action|Action}}
{{Action|Action}}
{{Action|Bonus}}
{{Action|Bonus}}
{{SmallIcon|Spell Slot Icon.png}}Level 1 [[Spell Slot]].
{{SmallIcon|Spell Slot Icon.png}}Level 1 [[Spell Slot]].
{{DamageInfo|count=2|plus=5|die=6|type=Slashing}}
{{DamageInfo|2d6+5|Slashing}}<br>
{{DamageInfo|count=1|die=8|type=Radiant}}
{{DamageInfo|1d8|Radiant}}<Br>
{{DamageInfo|count=1|die=6|type=Radiant}}
{{DamageInfo|1d6|Radiant}}
}}


==== {{IconLink|Guiding Bolt.webp|Lunar Flare|w=40}} ====
{{Feature box|name=Lunar Flare|image name=Guiding Bolt.webp
* Fire a mote of moonlight that spills roiling Holy Fire in a 2m radius where it impacts.
|* Fire a mote of moonlight that spills roiling Holy Fire in a 2m radius where it impacts.
{{DamageInfo|count=5|die=6|type=Radiant}}
{{SmallIcon|Spell Slot Icon.png}}Level 2 [[Spell Slot]].
{{DamageInfo|5d6|Radiant}}
{{Range|m=18|ft=36}}
{{Range|m=18|ft=36}}
}}


==== {{IconLink|Generic Radiant Icon.webp|Lunar Blessing|w=40}} ====
{{Feature box|name=Lunar Blessing|image name=Generic Radiant.webp
* Surround yourself in a pillar of Selûne's light, inflicting [[Moonbeam]] on nearby foes.
|* Surround yourself in a pillar of Selûne's light, inflicting Moonbeam on nearby foes.
 
{{condition|Moonbeam}}
==== {{SAI|Fly|w=40}} ====
}}


==Related Quests==
{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp|Fly using movement speed.}}
* [[Find the Nightsong]]
* [[The Chosen of Shar]]
* [[Gather Your Allies]]


==Related Items==
==Related items==
* [[Selûne's Spear of Night]]
* {{MdRarityItem|Selûne's Spear of Night}} - reward for [[Shadowheart]] killing Aylin during her personal quest, [[The Chosen of Shar]].
* [[The Final Sacrifice of the Moon Daughter]] <!--A book I just found in the gauntlet library, without shadowheart in party --ArcaneFocus -->
* {{MdRarityItem|Shar's Spear of Evening}} - reward for sparing Aylin during Shadowheart's personal quest.
* {{MdRarityItem|The Final Sacrifice of the Moon Daughter}} - found in the library in the [[Gauntlet of Shar]] <!--without shadowheart in party ? -->


==Gallery==
==Gallery==
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|WIS          = 16
|WIS          = 16
|CHA          = 13
|CHA          = 13
|str save    =
|dex save    =
|con save    =
|int save    =
|wis save    =
|cha save    =
|level        = 1
|level        = 1
|race        = Human
|race        = Human
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|size        = Medium
|size        = Medium
|weight      = 75kg / 150lbs
|weight      = 75kg / 150lbs
|proficiency  =
|initiative  =
|passive      =
|bludgeoning  =
|piercing    =
|slashing    =
|acid        =
|cold        =
|fire        =
|force        =
|lightning    =
|necrotic    =
|poison      =
|psychic      =
|radiant      =
|thunder      =
|magic        =
|class        = Cleric
|class        = Cleric
|background  =  
|background  =  
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* In combat, if Dame Aylin's HP is drained to 0 it resets back to full.
* In combat, if Dame Aylin's HP is drained to 0 it resets back to full.
* The name Aylin is of Turkish origin and fittingly means "The one that belongs to the moon."
* The name Aylin is of Turkish origin and fittingly means "The one that belongs to the moon."
* Aylin has the tag [[Dragonborn]].


== External Links ==
== External links ==
* {{FRWiki|Aylin|long}}
* {{FRWiki|Aylin|long}}


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