Animalistic Vitality (Condition): Difference between revisions

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{{ActionPage
{{Condition page
| summary = '''Animalistic Vitality''' is a {{SAI|Wild Shape: Sabre-Toothed Tiger}} Passive Feature. While in combat, you heal {{DamageText|2d6|Healing}} every round of combat automatically.
| effects = * Affected entity regains {{DamageText|1d8|Healing}} of health every round when below 60 HP. It also receives an additional {{distance|m=3.5|ft=12}} of movement speed. {{notes}}
| description = Affected entity regains {{DamageText|2d6|Healing}} of health every round of combat.
| icon = Animalistic Vitality Icon.webp
| image = Animalistic Vitality Icon.webp
| stack id = REGENERATION_SABERTOOTH
| notes =
| stack priority = 0
| tick type = start
| properties = TickingWithSource, DisableCombatlog, ForceOverhead
| notes = * The in-game description of this ability is inaccurate and the description above has been edited to reflect its actual effect. The original description is: "Affected entity regains {{DamageText|2d8|Healing}} of health every round of combat."
** The amount healed is actually 1d8 per round.
** The healing applies outside of combat as well, even outside of turn-based mode. In real time, the healing will be applied every 6 seconds.
** The healing doesn't activate unless you have less than 60 HP. At druid level 10 (when the Sabre-Toothed Tiger form receives an HP boost from 63 to 74), this passive will no longer fully heal you.
}}
}}
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