Ancient Mud Mephit: Difference between revisions

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{{ up to date | 2023-09-06 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.  
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.  
| image = Ancient Mud Mephit.jpg
| image = Ancient Mud Mephit.jpg
}}
}}
{{CharacterInfo
{{Infobox statistics
|title =
| name = Ancient Mud Mephit
|name = Ancient Mud Mephit
| image = Mud Mephit Model.png
|image=[[File:Mud Mephit Model.png|350px]]
| imagesize = 0.7
|STR=8
| race = [[Mephit]]
|DEX=12
| size = Tiny
|CON=12
| type = Elemental
|INT=9
| armour_class = 11
|WIS=11
| hit_points = 14
|CHA=7
| hit_points_tactician = 23
|level=3
| movement_speed_meters = 9
|race=Mephit
| movement_speed_feet = 30
|type=Elemental
| weight_kg = 4
|HP=14; 23{{Tactician}}
| weight_lb = 8
|AC=11
| level = 3
|speed=9m / 30ft
| str = 8
|size=Tiny
| dex = 12
|weight=4kg / 8lbs
| con = 12
|proficiency=2
| int = 9
|initiative=+1
| wis = 11
|location = [[Sunlit Wetlands]]
| cha = 7
|alt-name = In-game
|alt-image =[[File:Ancient Mud Mephit.jpg|350px]]
|poison=Immune
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Death Burst: Force}}{{PAS|Opportunity Attack}}
|exp=20}}


'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature founded in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.
| immune1 = Poison
 
| feature1_name = Darkvision
== Attacks and Abilities ==
| feature1_description = Can see in the dark up to 12m.
 
| feature2_name = Death Burst: Force
{{Feature box|name=Muddy Claws
| feature2_description = Explode on death, dealing 2d6 Force damage to all creatures within 2m (7ft).  
|{{DamageInfo|3d6 + 1|Bludgeoning}}
| feature3_name = Opportunity Attack
* Lash out with deadly fists.
| feature3_description = Automatically attack an enemy moving out of your reach.
}}
{{Feature box|name=Mud Fling
|{{DamageInfo|1d4 + 1|Bludgeoning}}
* Throw a hunk of mud.
}}
}}
{{Feature box|name=Mud Breath
'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] on the secluded island of the Decrepit Sanctuary. Curious and impish creatures from the Elemental Planes, they are quite mischievously territorial who often work with other elemental or natural beings.
|* Belch viscid mud at a foe to {{Cond|Muddy|Restrain}} it.
}}
{{Feature box|name=Death Burst|link=Death Burst (Mud)
|{{DamageInfo|4d6|Bludgeoning}}
* Explode in a burst of sticky mud. It dries instantly on any nearby creatures not made of mud, {{Cond|Muddy|Restraining}} and hurting them for {{DamageText|4d6|Bludgeoning}} damage.
}}
{{Feature box|name=Fly|link=Fly (Class Action)
|* Fly to a target position using your movement speed
}}
{{TooltipBox|Summon Mephit|Shape a mound of mud into a new mud mephit. Summons a [[Young Mud Mephit]].


{{Action}}
== Attacks and abilities ==


Consumes a [[Spell Slot]]
{{Feature box|Muddy Claws}}
 
{{Feature box|Mud Fling}}
{{Duration|Permanent}}
{{Feature box|Mud Breath}}
 
{{Feature box|Death Burst (Mud)}}
{{Range|m=18|ft=60}}
{{Feature box|Fly (Class Action)}}
 
{{Feature box|Summon Mephit}}
{{Recharge|per turn}}|image=GenericIcon Intent Summon.png}}


==== Mud Patch ====
==== Mud Patch ====
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.
* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}.


== Notable Drops ==
== Loot ==
 
* {{MdItemIcon|Mud Mephit Wing}}
* {{SmallIcon|Mud Mephit Wing Item Icon.png}} [[Mud Mephit Wing]]


== Strategy ==
== Strategy ==
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Attacking at a distance with high-damage burst skills, like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they can summon minions is a solid tactic. If you can manage it, clumping Mephits together can cause a Death Burst chain reaction if you are able to kill one and weaken the rest with an area-of-effect ability.
Attacking at a distance with high-damage burst skills, like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they can summon minions is a solid tactic. If you can manage it, clumping Mephits together can cause a Death Burst chain reaction if you are able to kill one and weaken the rest with an area-of-effect ability.
If you must kill them at close range, toggling on [[Non-Lethal Attacks]] will avoid triggering the mephit's on-death effects.
<gallery heights=250 mode=packed>
Ancient Mud Mephit.jpg|Ancient Mud Mephit in-game.
</gallery>
[[Category: Elementals]]
[[Category: Elementals]]
{{NavCreatures}}
{{NavCreatures}}

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