Rescue the Trapped Man: Difference between revisions

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(Corrected wrong direction for where Miri is found in relation to Benryn; corrected Miri's name for proper hyperlink)
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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Benryn Waukeen Quest.jpg|thumb|Benryn is trapped in the burning inn.]]
[[File:Benryn Waukeen Quest.jpg|thumb|Benryn is trapped in the burning inn.]]


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* We freed Benryn and promised to guide him out of the tavern.  
* We freed Benryn and promised to guide him out of the tavern.  
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<div style="font-weight: bold; line-height: 1.6;">Speak with Benryn.</div>
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* Benryn got out of the tavern safely.
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* [STRENGTH] Push against the wreckage. (DC 10)
* [STRENGTH] Push against the wreckage. (DC 10)


A successful Strength check smashes the door open and the Fists rush inside. Go straight into the room to find a set of stairs - climb it to find the two remaining survivors - [[Counsellor Florrick]] and Benryn.
A successful Strength check smashes the door open and the Fists rush inside. (If [[Wyll]] is in the party, he can be asked to help, and will automatically kick the door in successfully without having to roll a check.) Go straight into the room to find a set of stairs - climb it to find the two remaining survivors - [[Counsellor Florrick]] and Benryn.


[[File:Splintered Beams Waukeen Quest.jpg|thumb|The splintered beams must be removed to save Benryn.]]
[[File:Splintered Beams Waukeen Quest.jpg|thumb|The splintered beams must be removed to save Benryn.]]
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* Come on, follow me.
* Come on, follow me.


If "Come on, follow me" is chosen, Benryn joins the party temporarily. After removing the beams, an additional action is needed to save Benryn. Someone in the party must approach him and use the help action to help him up, otherwise he stays knocked down. The is a door next to Benryn that can be destroyed and leads to a safe area. Then, the party can control Benryn and have him dash out of the room. Once Benryn has exited the area, he runs to see the corpse of his wife, [[Mirileth]]. If another route is taken, Benryn searches for Miri, imploring the party to help him. She can be found in the room south of where Benryn was found.
If "Come on, follow me" is chosen, Benryn joins the party temporarily. After removing the beams, an additional action is needed to save Benryn. Someone in the party must approach him and use the help action to help him up, otherwise he stays knocked down. There is a door next to Benryn that can be destroyed and leads to a safe area. Then, the party can control Benryn and have him dash out of the room. Once Benryn has exited the area, he runs to see the corpse of his wife, [[Mirileth]]. If another route is taken, Benryn searches for Miri, imploring the party to help him. She can be found in the room south of where Benryn was found.


Speaking to Benryn, he reveals that the reason he and Miri were separated was because they had an argument over a dowry ring. The party can learn more about the ring by using [[Speak with Dead]] on Miri's corpse. She reveals it's in the inn's barn.
Speaking to Benryn, he reveals that the reason he and Miri were separated was because they had an argument over a dowry ring. The party can learn more about the ring by using [[Speak with Dead]] on Miri's corpse. She reveals it's in the inn's barn.
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To complete the quest, the party must find the Dowry Ring. It is found within in a Gilded Chest in a haystack inside a barn, in the west compound of Waukeen's Rest (X:-99, Y:619). A Perception Check must be passed on the haystack to discover the chest if Benryn hasn't told the player.
To complete the quest, the party must find the Dowry Ring. It is found within in a Gilded Chest in a haystack inside a barn, in the west compound of Waukeen's Rest (X:-99, Y:619). A Perception Check must be passed on the haystack to discover the chest if Benryn hasn't told the player.


== Quest Rewards ==
== Quest rewards ==
* [[Dowry Ring]], if the party decides to keep the ring.
* {{MdRarityItem|Dowry Ring}}, if the party decides to keep the ring.


== Notes ==
== Notes ==
* Long Resting after approaching Waukeen's Rest results in both Counsellor Florrick and Benryn dying. Fast traveling to another location also causes their deaths.
* Long resting or fast traveling to another location (including the camp) after approaching Waukeen's Rest [[Time sensitive activities|results]] in both Counsellor Florrick and Benryn dying.


{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Time-Sensitive Quests]]
[[Category:Time-Sensitive Quests]]

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