Lightning Charges (Condition): Difference between revisions

Jump to navigation Jump to search
m
Changed "Armor" to "Armour"
m (→‎Items that interact with Lightning Charges: Removed "melee" from Jolty Vest description. It works on ranged attacks.)
m (Changed "Armor" to "Armour")
Line 26: Line 26:
*{{MdRarityItem|The Protecty Sparkswall}}: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
*{{MdRarityItem|The Protecty Sparkswall}}: The wearer has +1 to {{ArmourClass}} and {{SavingThrow}}s as long as they have [[Lightning Charges]].
*{{MdRarityItem|The Real Sparky Sparkswall}}: Grants the '''Lightning Aura''' {{action}}, which consumes 3 Lightning Charges to create a Lightning Aura that damages nearby enemies.
*{{MdRarityItem|The Real Sparky Sparkswall}}: Grants the '''Lightning Aura''' {{action}}, which consumes 3 Lightning Charges to create a Lightning Aura that damages nearby enemies.
*{{MdRarityItem|The Sparkle Hands}}: Attacks against metal constructs and foes wearing metal armor gain  [[Advantage]].
*{{MdRarityItem|The Sparkle Hands}}: Attacks against metal constructs and foes wearing metal armour gain  [[Advantage]].


==Other notable items that work with Lightning==
==Other notable items that work with Lightning==

Navigation menu