Hex (Charisma): Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Hex (Charisma)
| name = Hex (Charisma)
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| ritual =  
| ritual =  
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.
Hex (Charisma) is a variant of the {{SAI|Hex}} spell.
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
| cost = bonus, spell1
| cost = bonus, spell1
| attack roll =  
| attack roll =  
| damage =  
| damage = 1d6
| damage modifier =  
| damage modifier =  
| damage type =  
| damage type = Necrotic
| damage save =
| damage con = yes
| damage save effect =  
| damage per =  
| damage per =  
| extra damage =  
| extra damage =  
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =  
| extra damage type =  
| extra damage save =
| extra damage save effect =
| extra damage per =  
| extra damage per =  
| concentration = yes
| concentration = yes

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