Hold Monster: Difference between revisions

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Correction to upcast notes; Hold Monster can affect more targets at higher levels (i.e. 2 targets with a 6th level spell slot)
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(Correction to upcast notes; Hold Monster can affect more targets at higher levels (i.e. 2 targets with a 6th level spell slot))
(3 intermediate revisions by 2 users not shown)
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| ritual =
| ritual =
| classes = Bard, Sorcerer, Warlock, Wizard
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 9 = Bard, Sorcerer, Warlock, Wizard, War Domain:Domamin Spell
| class learns at level 9 = Bard, Sorcerer, Warlock, Wizard, War Domain:Domain Spell
| summary = This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.
| summary = This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.
| description = {{Cond|Paralysed|Paralyse}} a creature. It can't [[Movement Speed|Move]], [[Action|Act]], or [[Reactions|React]]. Attacks from within {{Distance|m=3|ft=10}} are always [[Critical Hit]]s.
| description = {{Cond|Paralysed|Paralyse}} a creature. It can't [[Movement Speed|Move]], [[Action|Act]], or [[Reactions|React]]. Attacks from within {{Distance|m=3|ft=10}} are always [[Critical Hit]]s.
* No effect on undead.
| warning = {{Prereq|No effect on undead.}}
| cost = action, spell5
| cost = action, spell5
| attack roll =
| attack roll =
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| extra damage save effect =
| extra damage save effect =
| concentration = yes
| concentration = yes
| save = WIS
| range = ranged
| range = ranged
| aoe =
| aoe =
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| area condition 3 =
| area condition 3 =
| area condition 4 =
| area condition 4 =
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th.
| notes =
| notes =
| video = Hold Monster Visuals.mp4
| video = Hold Monster Visuals.mp4
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