Hold Monster

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Hold Monster.webp

Hold Monster is a Level 5 Enchantment Spell. This spell allows spellcasters to Paralyse a creature, preventing them from acting and making them vulnerable to attacks.

Description

ParalysedParalyse a creature. It can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits.

  • No effect on undead.

Properties

Cost:
Action + Level 5 Spell Slot
Details:
Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Paralysed

ParalysedParalysed
Duration: 10 turns Wisdom saving throw

Condition Type Icon.pngIncapacitated

How to learn

Classes:

Visuals

External Links[edit | edit source]