Gurgon: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Gurgon
| title = Gurgon
| description = Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
| description = Guard Gurgon is an Ogre NPC in Act One of Baldur's Gate 3. He can be found in the Goblin Camp guarding the door to the Shattered Sanctum.  
}}{{CharacterInfo
}}
|name = Guard Gurgon
 
|STR=21
{{Infobox creature
|DEX=12
| name = Guard Gurgon
|CON=16
| race = [[Ogre]]
|INT=5
| faction = [[Cult of the Absolute]]
|WIS=7
| level = 4
|CHA=7
| size = Large
|level=4
| type = Giant
|race=[[Ogre]]
| ac = 12
|type=Giant
| e hp = 41
|HP=59; 76{{Tactician}}
| hp = 59
|AC=12
| t hp = 76
|speed=12m / 40ft
| movement m = 12
|size=Large
| weight kg = 500
|weight=500kg
| str = 21
|proficiency=2
| dex = 12
|initiative=+1
| con = 16
|location = [[Blighted Village]]
| int = 5
|passive={{PAS|Darkvision}}{{PAS|Ogre's Mark}}{{PAS|Opportunity Attack}}{{PAS|Tenacity}}
| wis = 7
|alt-name=3D Model
| cha = 7
|exp=75}}
 
'''Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.
| passives = Darkvision, Ogre's Mark, Opportunity Attack, Tenacity (passive feature)
 
}}
 
'''Guard Gurgon''' is an [[Ogre]] at the [[Goblin Camp]] in [[Act One]]. He can be found guarding the entrance of the [[Shattered Sanctum]], keeping mostly to himself.


He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.
He has a +1 bonus to [[Strength]] on [[Tactician]] difficulty, putting his total strength to 22.


==Attacks and Abilities==
==Attacks and abilities==
===Main Hand Attack - [[Gnarled Tree Branch]]===
 
{{Action}}
{{Feature box|Main Hand Attack|item=Gnarled Tree Branch}}


{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|type=Bludgeoning|plus=5}}
{{Feature box|Slam (Ogre)}}
*Can use [[Weapon Actions]].
===Slam===
Hit a target, push it back 2m and possibly knock it [[Prone (Condition)|Prone]].


{{Action}}{{Attack Roll}}: +7{{DamageInfo|count=2|die=8|plus=5|type=Bludgeoning}}{{SavingThrow|DEX|dc=15}} to avoid being knocked {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].


{{NavGoblinCamp}}
{{Goblin Camp}}
[[Category:Giants]]
[[Category:Ogres]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

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