Guard Gurgon

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Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.

He has a +1 bonus to Strength on Tactician difficulty, putting his total strength to 22.

Attacks and abilities[edit | edit source]

Main Hand Attack - Gnarled Tree Branch[edit | edit source]

Action

Attack roll: +7
D8 Bludgeoning.png 2d8 + 5 (7~21) Damage TypesBludgeoning damage

Slam[edit | edit source]

Hit a target, push it back 2m and possibly knock it Prone.

ActionAttack roll: +7
D8 Bludgeoning.png 2d8 + 5 (7~21) Damage TypesBludgeoning damage
DC 15  Dexterity saving throw to avoid being knocked Prone.