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editsArmour: Difference between revisions
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Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]]. | Armour proficiency is generally gained from starting [[class]], [[race]] or [[feats]]. | ||
; | ; Light armour : Classes: [[Bard]], [[Rogue]], [[Warlock]]. | ||
: Races: [[Human]], [[Half-elf]]. | |||
: Feat: [[Lightly Armoured]]. | |||
; Medium armour : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Ranger]]. | |||
: Class features: [[College of Valour]], [[College of Swords]]. | |||
: Races: [[Dwarf#Shield_Dwarves|Shield dwarf]], [[Githyanki]]. | |||
: Feat: [[Moderately Armoured]]. | |||
; Heavy armour : Classes: [[Fighter]], [[Paladin]]. | |||
: Class features: [[Favoured Enemy]] (Ranger Knight), [[Life Domain]], [[Nature Domain]], [[Tempest Domain]], [[War Domain]]. | |||
; | : Feat: [[Heavily Armoured]] | ||
; Shields : Classes: [[Barbarian]], [[Cleric]], [[Druid]], [[Fighter]], [[Paladin]], [[Ranger]]. | |||
: Class features: [[College of Valour]]. | |||
: Races: [[Human]], [[Half-elf]] | |||
; | : Feat: [[Moderately Armoured]] | ||
; | |||
Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour. | Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour. |