Jump (Running): Difference between revisions

Jump to navigation Jump to search
137 bytes removed ,  13 December 2023
Corrected copy/pasted effect
(Created page with "{{ActionPage | name = Jump | summary = '''Jump''' is a class action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score. | description = Jump up, down, and across. Your Strength affects how far you can jump. | image = Jump Running.webp | cost = | range = ranged | range m = 4.5 | range ft = 15 | common = yes | notes = * '''Jump''' has a base range of {{Range|m=4.5|ft=15}} and is increased by {{Range|m=1....")
 
(Corrected copy/pasted effect)
 
Line 1: Line 1:
{{ActionPage
{{ActionPage
| name = Jump
| name = Jump
| summary = '''Jump''' is a class action that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score.
| summary = '''Jump''' is a unique variant of {{SAI|Jump}} granted by the {{RarityItem|Fleetfingers}} after {{SAI|Dash|Dashing}} that allows the wearer to jump for free without spending {{Resource|movement}} or a {{Resource|bonus}}.
| description = Jump up, down, and across. Your [[Strength]] affects how far you can jump.
| description = Jump up, down, and across. Your [[Strength]] affects how far you can jump.
| image = Jump Running.webp
| image = Jump Running.webp
| cost =  
| cost =  
| range = ranged
| range = jump
| range m = 4.5
| granted by items = Fleetfingers
| range ft = 15
| recharge = Per turn
| common = yes
| notes =  
| notes =  
* '''Jump''' has a base range of {{Range|m=4.5|ft=15}} and is increased by {{Range|m=1.5|ft=5}} for 2 points of [[Strength]] above 10.
* The range can also be increased by a variety of class features, spells, and items:
}}
}}

Navigation menu