Weapons: Difference between revisions

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97 bytes removed ,  14 December 2023
→‎Improvised Weapons: Removed inaccurate information, everyone in BG3 has proficiency with improvised weapon, and there is no Feat that gives proficiency. Tavern Brawler is essentially expertise, doubling the STR to hit and damage
(fix jump link)
(→‎Improvised Weapons: Removed inaccurate information, everyone in BG3 has proficiency with improvised weapon, and there is no Feat that gives proficiency. Tavern Brawler is essentially expertise, doubling the STR to hit and damage)
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== Improvised Weapons ==
== Improvised Weapons ==


Objects that aren't actually weapons can nevertheless be used as Improvised Weapons. One can gain [[Proficiency]] in these by choosing the corresponding [[Feat]] when leveling up.  Note that this is not the same as using a non-weapon item that resembles a weapon strongly enough to allow it to be used as such.  For example, when [[Salami]] is used as a weapon, it actually functions as a [[Clubs|Club]], not as an Improvised Weapon.
Objects that aren't actually weapons can nevertheless be used as Improvised Weapons. Note that this is not the same as using a non-weapon item that resembles a weapon strongly enough to allow it to be used as such.  For example, when [[Salami]] is used as a weapon, it actually functions as a [[Clubs|Club]], not as an Improvised Weapon.


== Weapon properties table ==
== Weapon properties table ==
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