Nature Domain: Difference between revisions

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Updated formatting
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{{SubclassNote|Cleric}}
{{SubclassNote|Cleric}}


=== Level 1 ===
{{H3|Level 1}}


* Gain {{HeavyArmour}} Proficiency
* Gain {{HeavyArmour}} Proficiency
* '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
** {{SAI|Speak with Animals|r=16}}
** {{SAI|Animal Friendship}}


* '''{{SAI|Acolyte of Nature}}'''
{{HorizontalRuleImage}}
** Choose one skill [[Proficiency|proficiency]] between the following:
*** {{Skill|Animal Handling}}
*** {{Skill|Nature}}
*** {{Skill|Survival}}
** Choose one cantrip to learn from the Druid cantrip list:
*** {{SAI|Poison Spray}}
*** {{SAI|Produce Flame}}
*** {{SAI|Shillelagh}}
*** {{SAI|Thorn Whip}}


=== Level 2 ===
; {{SAI|Acolyte of Nature|w=40}}
: Choose one skill [[Proficiency|proficiency]] between the following:
:* {{Skill|Animal Handling}}
:* {{Skill|Nature}}
:* {{Skill|Survival}}
: Choose one cantrip to learn from the Druid cantrip list:
:* {{SAI|Poison Spray}}
:* {{SAI|Produce Flame}}
:* {{SAI|Shillelagh}}
:* {{SAI|Thorn Whip}}


==== {{SAI|Charm Animals and Plants|w=40}} ====
{{HorizontalRuleImage}}
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' Channel fey magic to [[Charmed (Condition)|Charm]] nearby beasts and plants for 10 turns.


=== Level 3 ===
; Domain Spells
: You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Speak with Animals|r=16}}
:* {{SAI|Animal Friendship}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{H3|Level 2}}
** {{SAI|Barkskin|c=16}}
** {{SAI|Spike Growth|c=16}}


=== Level 5 ===
; {{SAI|Charm Animals and Plants|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: Channel fey magic to {{Cond|Charmed|Charm}} nearby beasts and plants for 10 turns.


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{H3|Level 3}}
** {{SAI|Plant Growth}}
** {{SAI|Sleet Storm|c=16}}


=== Level 6 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Barkskin|c=16}}
:* {{SAI|Spike Growth|c=16}}


==== {{SAI|Dampen Elements|w=40}} ====
{{H3|Level 5}}
* {{R|chadiv|icononly=yes}} '''Channel Divinity Action:''' When you or an ally gets hit with [[Acid]], [[Cold]], [[Fire]], [[Lightning]], or [[Thunder]] damage, you can use your reaction to halve the attack's damage.


=== Level 7 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Plant Growth}}
:* {{SAI|Sleet Storm|c=16}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{H3|Level 6}}
** {{SAI|Dominate Beast|c=16}}
** {{SAI|Grasping Vine|c=16}}


=== Level 8 ===
; {{SAI|Dampen Elements|w=40}}
:; {{R|chadiv|icononly=yes}} Channel Divinity Action
:: When you or an ally gets hit with [[Acid]], [[Cold]], [[Fire]], [[Lightning]], or [[Thunder]] damage, you can use your reaction to halve the attack's damage.


==== {{SAI|Divine Strike: Elemental Fury|w=40}} ====
{{H3|Level 7}}
* Once per turn, deal additional damage in addition to your weapon's weapon damage using one of the following selectable variations:
** '''{{SAI|Divine Strike: Cold}}:''' Deal an additional {{DamageText|1d8|Cold}} damage.
** '''{{SAI|Divine Strike: Fire}}:''' Deal an additional {{DamageText|1d8|Fire}} damage.
** '''{{SAI|Divine Strike: Lightning}}:''' Deal an additional {{DamageText|1d8|Lightning}} damage.


=== Level 9 ===
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Dominate Beast|c=16}}
:* {{SAI|Grasping Vine|c=16}}


* '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
{{H3|Level 8}}
** {{SAI|Insect Plague|c=16}}
 
** {{SAI|Wall of Stone|c=16}}
; {{SAI|Divine Strike: Elemental Fury|w=40}}
: Once per turn, deal additional damage in addition to your weapon's weapon damage using one of the following selectable variations:
:{{table list|
:; {{SAI|Divine Strike: Cold|w=30}} : Deal an additional {{DamageText|1d8|Cold}} damage.
:; {{SAI|Divine Strike: Fire|w=30}} : Deal an additional {{DamageText|1d8|Fire}} damage.
:; {{SAI|Divine Strike: Lightning|w=30}} : Deal an additional {{DamageText|1d8|Lightning}} damage.
}}
 
{{H3|Level 9}}
 
; Domain Spells
: You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]].
:* {{SAI|Insect Plague|c=16}}
:* {{SAI|Wall of Stone|c=16}}


== External Links ==
== External Links ==

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