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Nature Domain
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Nature Domain is one of the Subclasses of Cleric.
The player-selectable deities directly associated with this domain are Eilistraee and Mielikki.
Subclass features[edit section | visual editor]
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1[edit section | visual editor]
- Gain Heavy armour Proficiency
- Domain Spells
- You gain spells from your domain. They are Always Prepared.
Level 2[edit section | visual editor]
- Charm Animals and Plants ( + )
- Channel fey magic to Charm nearby beasts and plants.
Level 3[edit section | visual editor]
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5[edit section | visual editor]
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6[edit section | visual editor]
- Dampen Elements ()
- When you or an ally gets hit with Acid, Cold, Fire, Lightning, or Thunder damage, you can use your reaction to halve the attack's damage.
Level 7[edit section | visual editor]
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8[edit section | visual editor]
- Divine Strike: Elemental Fury ()
- Once per turn deal 1d8Cold, 1d8Fire or 1d8Lightning in addition to your weapon's damage when you make a melee attack. ( Recharge: Per turn.)
Level 9[edit section | visual editor]
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki


















































































