Piercing Shot: Difference between revisions

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32 bytes added ,  22 December 2023
Added condition dc
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(Added condition dc)
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| name = Piercing Shot
| name = Piercing Shot
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows
| weapon types = Hand Crossbows, Heavy Crossbows, Light Crossbows
| description = Shoot a foe in the chest and possibly inflict {{Cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| description = Shoot a foe in the chest and possibly inflict {{Cond|Gaping Wounds}}.
 
[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| damage = 1d8
| damage = 1d8
| damage type = Piercing
| damage type = Piercing
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| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
}}
}}

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