Piercing Strike: Difference between revisions

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46 bytes added ,  22 December 2023
Added save/condition dc
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(Added save/condition dc)
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{{WeaponActionPage
{{WeaponActionPage
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}.  
 
[[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| damage = weapon
| damage = weapon
| range = weapon
| range = weapon
Line 8: Line 10:
| cost = action
| cost = action
| recharge = Short Rest
| recharge = Short Rest
| save = CON
| condition = Gaping Wounds
| condition = Gaping Wounds
| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
}}
}}

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