Rage (Condition): Difference between revisions

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{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ConditionPage
{{ConditionPage
| effects =* Deals an additional 2 damage with melee and improvised weapons, and while throwing objects.  
| effects =
* Has [[Damage_Types#Resistance|Resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s.  
* Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.  
 
* Has [[resistance]] to {{DamageType|Physical}} damage, and {{Advantage}} on Strength [[Ability Check|Checks]] and {{SavingThrow}}s.  
* Cannot cast or concentrate on [[Spells]].
* Cannot cast or concentrate on [[Spells]].
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}}
| warning = {{Prereq|Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.}}
| grants = End Rage
| stack id = RAGE
| stack priority = 0
| tick type = end
| status groups = SG_Rage, SG_RemoveOnRespec
| notes =
* The unarmed damage bonus is not listed in the in-game tooltip.
}}
}}
== At Higher Levels ==
At level 9, the bonus damage to attacks granted by Rage increases to +3.

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