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Rage (Condition)
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- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
Rage ends early if the barbarian hasn't attacked an enemy or taken damage since their last turn.
Grants:
Notes
- The unarmed damage bonus is not listed in the in-game tooltip.
Sources of Rage
Creatures with Rage
None defined in the wiki database
Conditions with the same stack ID
Conditions with the stack ID RAGE, only one of these can be applied at the same time:
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