Auntie Ethel/combat: Difference between revisions

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== Act Three ==
== Act Three ==
{{Character info|name=Auntie Ethel|level=11|STR=18|DEX=14|CON=16|INT=13|WIS=14|CHA=18|race=Hag|type=fey|HP=112; 145{{Tactician}}|AC=17|size=Medium|weight=90kg / 180lbs|proficiency=4|initiative=+7|conditions={{CON|Lair Magic}}{{CON|Fungal Resistance}}{{CON|Hag Pregnancy}}{{CON|Legendary Action: Weird Magic Surge}}|passive={{PAS|Darkvision}}{{PAS|Alert}}{{PAS|Legendary Action: Weird Magic Surge}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}|location=[[The Blushing Mermaid]]|va=Rena Valeh}}
{{Character info|name=Auntie Ethel|level=11|STR=18|DEX=14|CON=16|INT=13|WIS=14|CHA=18|race=Hag|type=fey|HP=112; 145{{Tactician}}|AC=17|size=Medium|weight=90kg / 180lbs|proficiency=4|initiative=+7|conditions={{CON|Lair Magic}}{{CON|Fungal Resistance}}{{CON|Hag Pregnancy}}{{CON|Legendary Action: Weird Magic Surge}}|passive={{PAS|Darkvision}}{{PAS|Alert}}{{PAS|Legendary Action: Weird Magic Surge}}{{PAS|Magic Resistance}}{{PAS|Opportunity Attack}}|location=[[The Blushing Mermaid]]|va=Rena Valeh}}
new character box needed for act 3 stats?
Auntie Ethel is encountered once more in [[Act Three]]. She can be fought upstairs in [[The Blushing Mermaid]], where she is disguised as [[Captain Grisly]], or in [[The Blushing Mermaid - Basement|her lair in the bar's basement]].
 
Her abilities and tactics are much the same, simply scaled-up with the levels, with one major twist: the three [[Pearlspore Bell|Pearlspore Bells]] providing her significant defensive buffs.

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