Weapons: Difference between revisions

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Each weapon deals a specific type of physical damage: {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, or {{DamageType|Slashing}}.
Each weapon deals a specific type of physical damage: {{DamageType|Bludgeoning}}, {{DamageType|Piercing}}, or {{DamageType|Slashing}}.


Versatile weapons can be wielded in one hand, or both hands.  Wielding them in both hands usually grants higher damage; see the details of each versatile weapon for the one-handed and two-handed damage values.
Versatile weapons can be wielded in one hand, or both hands.  Wielding them in both hands usually grants higher damage; see the details of each Versatile weapon for the one-handed and two-handed damage values.


One-handed weapons can be '''dual-wielded''' if both weapons have the '''Light''' property.  The '''Dual Wielder''' [[Feat]] removes the limitation that the weapons must be light.  This also allows dual-wielding versatile weapons, which are never light.
One-handed weapons can be '''dual-wielded''' if both weapons have the '''[[Light (weapon property)|Light]]''' property.  The '''Dual Wielder''' [[Feat]] removes this limitation and also allows dual-wielding of Versatile weapons, which are never Light.


== Properties ==
== Properties ==

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