Contagion: Difference between revisions

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{{ up to date | 2023-08-26 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Contagion
| name = Contagion
| image = Contagion Filth Fever.webp
| image = Contagion Filth Fever.webp
| controller icon = Contagion Filth Fever Icon.webp
| icon = Contagion Filth Fever Unfaded Icon.webp
| level = 5
| level = 5
| school = Necromancy
| school = Necromancy
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| extra damage per =  
| extra damage per =  
| concentration =  
| concentration =  
| save = CON
| range = melee
| range = melee
| range m =  
| range m =  
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* Casting Contagion outside of battle onto any NPC is not considered an aggressive action.  
* Casting Contagion outside of battle onto any NPC is not considered an aggressive action.  
* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
* Missing the attack roll when casting the spell, on the other hand, is considered an aggressive action and might turn NPCs hostile.
* Furthermore, if the NPC fails the 3 rolls, gets afflicted by the corresponding diseased condition and the caster is in sight, the NPC will turn hostile. Simply walk outside of their sight range, sneak or go invisible when they fail their third roll to prevent this.  
* However, if an NPC is afflicted with {{SAI|Contagion: Mindfire}} and fails the 3 Saving Throws, it will turn hostile permanently. Killing an NPC in this way is not considered a crime.
* Another strategy is going to camp, but another party member has to remain close to the NPC, otherwise they will not roll their Saving Throws and will never get afflicted. The NPC will not turn hostile to anyone who isn't the caster.
* Furthermore, even though successfully casting Contagion on an NPC will not turn it hostile, if it's a key quest NPC, casting on it might update the related quest, turning it hostile regardless.
| video =  
| video =  
}}
}}

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