User:T-Furan/Sandbox/Gear locator Act Three: Difference between revisions

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*Cast {{sai|Confusion}} (level 5) ({{recharge|long rest}})
*Cast {{sai|Confusion}} (level 5) ({{recharge|long rest}})
| [[Orpheus]] if chosen to be sacrificed
| [[Orpheus]] if chosen to be sacrificed
|style="text-align:center"| {{Coords|53|3238}} <onlyinclude><abbr title="The area is the same, but it is shifted for the ending scenario." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
|style="text-align:center"| {{Coords|53|3238}}{{ref|name=note1}}
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<references>
{{ref|The area is the same, but it's coordinates are shifted for the ending scenario.|name=note1}}
</references>


{{h3|[[Rivington]]}}
{{h3|[[Rivington]]}}
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*When thrown, returns to your hand
*When thrown, returns to your hand
*If [[dwarf]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Physical|1d8 Bludgeoning}} damage when throwing this weapon, or additional {{DamageColor|Physical|2d8 Bludgeoning}} damage if throwing this weapon at a Large, Huge, or Gargantuan target
*If [[dwarf]]{{ref|name=note2}}, deal additional {{DamageColor|Physical|1d8 Bludgeoning}} damage when throwing this weapon, or additional {{DamageColor|Physical|2d8 Bludgeoning}} damage if throwing this weapon at a Large, Huge, or Gargantuan target
|rowspan=3| Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if [[Shadowheart]] is not in your party
|rowspan=3| Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if [[Shadowheart]] is not in your party
|rowspan="3" style="text-align:center"| {{Coords|43|-101}}
|rowspan="3" style="text-align:center"| {{Coords|43|-101}}
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*Cast {{sai|Dominate Person}} ({{recharge|long rest}})
*Cast {{sai|Dominate Person}} ({{recharge|long rest}})
|rowspan=3| Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if he was persuaded to disclose his special stock <onlyinclude><abbr title="See his page for further details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
|rowspan=3| Bought or stolen from [[Ferg Drogher]] north-west of the [[Requisitioned Barn]] if he was persuaded to disclose his special stock
|rowspan="3" style="text-align:center"| {{Coords|43|-101}}
|rowspan="3" style="text-align:center"| {{Coords|43|-101}}
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*Cast {{sai|Feather Fall}} that persists through [[Polymorphed (Condition)|polymorph]] and [[Wild Shape|shapeshfting]] ({{recharge|Per turn}})
*Cast {{sai|Feather Fall}} that persists through [[Polymorphed (Condition)|polymorph]] and [[Wild Shape|shapeshfting]] ({{recharge|Per turn}})
*Cast {{sai|Polymorph: Dire Raven}} ({{recharge|long rest}})
*Cast {{sai|Polymorph: Dire Raven}} ({{recharge|long rest}})
|rowspan=2| Bought or stolen from [[Mattis]] at the [[Requisitioned Barn]] east of the [[Rivington]] waypoint, if he survived after [[Save the Refugees]] and moved to [[Last Light Inn]] in [[Act Two|Act 2]] <onlyinclude><abbr title="You must convince Rolan in the Emerald Grove to stay and fight for Mattis to survive." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
|rowspan=2| Bought or stolen from [[Mattis]] at the [[Requisitioned Barn]] east of the [[Rivington]] waypoint, if he survived after [[Save the Refugees]]{{ref|name=note3}} and moved to [[Last Light Inn]] in [[Act Two|Act 2]]
|rowspan="2" style="text-align:center"| {{Coords|56|-120}}
|rowspan="2" style="text-align:center"| {{Coords|56|-120}}
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*Cast {{sai|Misty Step}} ({{recharge|Per turn}})
*Cast {{sai|Misty Step}} ({{recharge|Per turn}})
*When teleporting with these boots, you are stripped naked down to underwear, except for inventory, rings, amulets, weapons, and boots. The stripped items remain at the spot you teleported from
*When teleporting with these boots, you are stripped naked down to underwear, except for inventory, rings, amulets, weapons, and boots. The stripped items remain at the spot you teleported from
|rowspan=5| Rewarded by [[Akabi]] at the [[Circus of the Last Days]] as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot" <onlyinclude><abbr title="See his page for further details." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
|rowspan=5| Rewarded by [[Akabi]] at the [[Circus of the Last Days]] as a consolation prize for his Wheel of Fortune game. He will close down if you play 17 times, so the 16th time has to be the "jackpot"{{ref|name=note4}}
|rowspan="5" style="text-align:center"| {{Coords|-67|-73}}
|rowspan="5" style="text-align:center"| {{Coords|-67|-73}}
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*Target(s) have [[disadvantage]] on [[saving throw|saving throws]] against your [[necromancy]] [[spells]]
*Target(s) have [[disadvantage]] on [[saving throw|saving throws]] against your [[necromancy]] [[spells]]
*Cast {{sai|Arms of Hadar}} (level 1) ({{recharge|long rest}})
*Cast {{sai|Arms of Hadar}} (level 1) ({{recharge|long rest}})
| [[Lucretious]] at her tent in the north-western corner of the [[Circus of the Last Days]] <onlyinclude><abbr title="You can disarm her with Command (Drop) without making her hostile." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
| [[Lucretious]]{{ref|name=note5}} at her tent in the north-western corner of the [[Circus of the Last Days]]
|style="text-align:center"| {{Coords|-82|-33}}
|style="text-align:center"| {{Coords|-82|-33}}
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*Cast {{sai|Blink}} ({{recharge|long rest}})
*Cast {{sai|Blink}} ({{recharge|long rest}})
| Stolen from or rewarded after persuading <onlyinclude><abbr title="No skill check is needed with Gale in the party." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly> [[Tara]] on the roof of the [[Open Hand Temple]]
| Stolen from or rewarded after persuading{{ref|name=note6}} [[Tara]] on the roof of the [[Open Hand Temple]]
|style="text-align:center"| {{Coords|-45|-5}}
|style="text-align:center"| {{Coords|-45|-5}}
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*Cast {{sai|Hold Person}} (level 3) ({{recharge|long rest}})
*Cast {{sai|Hold Person}} (level 3) ({{recharge|long rest}})
| In a hole next to the murder scene <onlyinclude><abbr title="Requires a successful Perception check to be revealed." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>
| In a hole{{ref|name=note7}} next to the murder scene
|style="text-align:center"| [[Under Temple Cave Area]] {{Coords|65|-1019}}
|style="text-align:center"| [[Under Temple Cave Area]] {{Coords|65|-1019}}
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| {{MdRarityItem|Nimblefinger Gloves}}
| {{MdRarityItem|Nimblefinger Gloves}}
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*If [[gnome]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain a +2 bonus to [[Dexterity]]. If [[halfling]] or [[dwarf]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, gain a +1 bonus to Dexterity instead
*If [[gnome]]{{ref|name=note2}}, gain a +2 bonus to [[Dexterity]]. If [[halfling]] or [[dwarf]]{{ref|name=note2}}, gain a +1 bonus to Dexterity instead
*[[Sleight of Hand]] +1
*[[Sleight of Hand]] +1
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<references>
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note2}}
{{ref|You must convince [[Rolan]] in the [[Emerald Grove]] to stay and fight for Mattis to survive.|name=note3}}
{{ref|In order to land on the jackpot, you need to either steal the [[Djinni Ring]] off Akabi beforehand, or distract him with a [[Performance]] check as a [[Bard]].|name=note4}}
{{ref|You can also disarm her with [[Command: Drop]] without making her hostile.|name=note5}}
{{ref|No [[Persuasion]] skill check is needed if you are or have [[Gale]] in the party.|name=note6}}
{{ref|Requires a successful [[Perception]] check to be revealed.|name=note7}}
</references>


{{h3|[[Wyrm's Crossing]]}}
{{h3|[[Wyrm's Crossing]]}}
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|{{MdRarityItem|Silver Sword of the Astral Plane}}
|{{MdRarityItem|Silver Sword of the Astral Plane}}
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*If [[githyanki]] <onlyinclude><abbr title="Disguise before equipping the item also works." class="bg3wiki-damage-rider-source">Note</abbr><includeonly>[[Category:Damage Rider As Source]]</includeonly>, deal additional {{DamageColor|Psychic|1d6 Psychic}} damage with this weapon
*If [[githyanki]]{{ref|name=note8}}, deal additional {{DamageColor|Psychic|1d6 Psychic}} damage with this weapon
*If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}}
*If githyanki, gain [[advantage]] on [[Intelligence]], [[Wisdom]], and [[Charisma]] [[saving throws]], [[Resistances|resistance]] to {{DamageColor|Psychic|Psychic}} damage, and immunity to being {{cond|Charmed}}
*Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}})
*Gain an action to strike the target, dealing additional {{DamageColor|Psychic|Psychic}} damage equal to your [[proficiency bonus]]; The target must succeed [[DC]] 12 [[Constitution]] [[saving throw|save]] or get {{cond|Stunned}} for 2 turns ({{recharge|short rest}})
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<references>
{{ref|[[Disguise Self|Disguise]] before equipping the item also works.|name=note8}}
</references>


{{h3|[[Wyrm's Rock Fortress]]}}
{{h3|[[Wyrm's Rock Fortress]]}}
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*Deal additional {{DamageColor|Force|1d4 Force}} damage with unarmed strikes
*Deal additional {{DamageColor|Force|1d4 Force}} damage with unarmed strikes
*Cast {{sai|Fear}} ({{recharge|long rest}})
*Cast {{sai|Fear}} ({{recharge|long rest}})
| Opulent chest in the audience hall wardrobe on the top floor
| Opulent chest{{ref|name=note9}} in the audience hall wardrobe on the top floor
|style="text-align:center"| {{Coords|-32|198}}
|style="text-align:center"| {{Coords|-32|198}}
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*When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead
*When you fail a [[Saving throws|saving throw]], you may use your {{action|reaction}} to succeed it instead
*Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}})
*Gain an action to teleport up to 18 m / 60 ft away, dealing {{DamageColor|Fire|2d8 Fire}} damage in a 3 m / 10 ft radius upon landing ({{recharge|short rest}})
| Locked gilded chest in the audience hall bedroom on the top floor
| Locked gilded chest{{ref|name=note9}} in the audience hall bedroom on the top floor
|style="text-align:center"| {{Coords|-32|219}}
|style="text-align:center"| {{Coords|-32|219}}
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<references>
{{ref|If any items from the chest are stolen after Gortash's coronation, he will become hostile and break all agreements immediately.|name=note9}}
</references>


{{h3|[[Lower City]]}}
{{h3|[[Lower City]]}}

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