Contagion: Seizure: Difference between revisions

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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Contagion: Seizure
| name = Contagion: Seizure
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| ritual =
| ritual =
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity.
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Dexterity.
| description = Poison a target and possibly afflict them with a Disease. When cast, the target receives {{Cond|Contagion Poisoned}}.
| description = The target receives {{Disadvantage}} on Dexterity [[Ability Check]]s, [[Saving Throw]]s, and [[Attack Roll]]s.
| extra description = Spasms rack the creature, impairing its [[Dexterity]].
| cost = action, spell5
| cost = action, spell5
| attack roll = yes
| attack roll = yes

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