Survival Instinct: Difference between revisions

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[[File:Cleric Tadpole Survival Instinct.png|frameless|right]]
{{ActionPage
[[Category:Tadpole Powers]][[Category:Class Actions]][[Category:Bonus Actions]]
|image=Survival Instinct.webp
'''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious.
|summary='''Survival Instinct''' is a special [[Action]] granted by completing the "[[Help Omeluum Investigate the Parasite]]" quest. This ability allows the character to save an ally from falling unconscious.
|description =Infuse a creature with psionic force. If it reaches 0 [[Hit Points]], it heals instead of falling Unconscious.
|cost=action
|range=
|range m=18
|range ft=60
|recharge=Short Rest
|condition=Survival Instinct
|condition duration=3
|notes=* In [[Early Access]], this power was the special [[Illithid Power]] granted to [[Cleric]]s. Instead, the quest given by Omeleum would grant [[Repulsor]].
|other ways to learn =
*Reward from the quest [[Help Omeluum Investigate the Parasite]].
}}


Refer to the [[Tadpole Power]] page for information on obtaining this and other Tadpole Powers.
[[Category:Illithid Powers]]
 
== Description ==
Infuse a creature with psionic force. If it reaches 0 [[Hit Points]], it heals instead of falling Unconscious.
 
== Properties ==
{{InfoBlob|{{Action|Bonus}}}}
 
* {{Range|m=18|ft=60}}
* {{Recharge|Short Rest}}
* Grants '''Survival Instinct'''
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>[[File:Cleric Tadpole Survival Instinct.png|frameless|upright=0.12]] Survival Instinct</strong>
|-
| {{Duration|3}}
If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious.
|}

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