Modding:Body Models: Difference between revisions

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If you want to edit one of these body to create a custom body, simply visit the .GR2 file path and import your preferred body into Blender using [https://github.com/Norbyte/dos2de_collada_exporter BG3/DOS Collada Exporter plugin].
If you want to edit one of these body to create a custom body, simply visit the .GR2 file path and import your preferred body into Blender using [https://github.com/Norbyte/dos2de_collada_exporter BG3/DOS Collada Exporter plugin].


Body meshes are generally in their race/gender specific folders, for example: ''UnpackedData\Models\Generated\Public\Shared\Assets\Characters\_Models\Humans\_Female\Resources'' would be the path for HUM_F_NKD_Body_A. You can also just search the Asset Name in Multitool to find its location.
Body meshes are generally in their race/gender specific folders, for example: ''UnpackedData\Models\Generated\Public\Shared\Assets\Characters\_Models\Humans\_Female\Resources'' would be the path for HUM_F_NKD_Body_A. You can also just search the Asset Name in Multitool to find its location. Tails for tieflings/dragonborn are usually in the same folder as their bodies.
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